Player Matchup

Ravana
Ravana
 
Ravana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jerryspringy
Cerberus
Level 12
God Stats
5W - 5L
1,894 SR
Queue Stats
120W - 162L
1,834 Elo+
Solo
Cernunnos
Cernunnos
MarbleMantis266
Cernunnos
Level 15
God Stats
14W - 11L
1,595 SR
Queue Stats
21W - 22L
1,471 Elo+
Solo
Neith
Neith
Tumsifu
Neith
Level 26
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
XxDKAAYxX
He Bo
Level 21
God Stats
0W - 2L
1,287 SR
Queue Stats
280W - 226L
1,706 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,602 Elo+

VS

Team Averages
Level 18
1,570 SR
1,636 Elo+
Bacchus
Bacchus
BiropaGamerBR
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,689 Elo+
Solo
Chaac
Chaac
Dominikilla
Chaac
Level 29
God Stats
4W - 1L
1,752 SR
Queue Stats
80W - 62L
1,627 Elo+
Solo
Chronos
Chronos
Nodtveidt_2006
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Merlin
Merlin
Stop It Baka
Merlin
Level 18
God Stats
6W - 3L
1,596 SR
Queue Stats
28W - 29L
1,594 Elo+
Solo
Fenrir
Fenrir
cKiIlua
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 3 / 0
4,730
473
1,169
4,574
1,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Jerryspringy
Cerberus
5
0 / 7 / 0
3,948
395
2,175
8,176
2,363
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MarbleMantis266
Cernunnos
8
0 / 5 / 0
5,008
501
1,976
7,432
1,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Tumsifu
Neith
10
2 / 2 / 0
6,025
603
4,044
4,693
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
XxDKAAYxX
He Bo
9
2 / 1 / 0
5,363
536
2,540
2,980
724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
4 / 1 / 6
5,757
576
4,054
4,941
2,633
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 1
6,952
695
6,086
3,422
3,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 1
6,434
643
3,126
5,134
1,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
10
1 / 1 / 3
6,056
606
3,903
3,444
1,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
cKiIlua
Fenrir
10
3 / 1 / 1
6,401
640
3,210
5,795
2,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
4
Kills
18
18
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
W
Bacchus
4
1
6
7
W
6
0
1
6.5
L
Cerberus
Jerryspringy
Cerberus
0
7
0
0
L
Cernunnos
MarbleMantis266
Cernunnos
0
5
0
0
W
4
1
1
4.5
W
Merlin
1
1
3
2.5
L
Neith
Tumsifu
Neith
2
2
0
1
L
He Bo
XxDKAAYxX
He Bo
2
1
0
2
W
Fenrir
cKiIlua
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
20,379
27,855
Taken
22,736
7,846
Mitigated
11,040
4,808
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,169
145
0
1,115
4,574
1,455
0
2,980
1,594
0
19,745
W
Bacchus
4,054
882
0
780
4,941
2,633
308
865
4,076
10,617
0
W
6,086
2,141
0
2,142
3,422
3,773
664
520
2,902
0
37,192
L
Cerberus
Jerryspringy
Cerberus
2,175
579
0
574
8,176
2,363
0
4,681
3,495
7,664
0
L
Cernunnos
MarbleMantis266
Cernunnos
1,976
1,200
0
1,550
7,432
1,973
36
244
7,188
0
21,633
W
3,126
1,084
0
2,161
5,134
1,503
0
760
4,374
29,871
0
W
Merlin
3,903
521
0
1,093
3,444
1,107
306
1,552
1,892
32,347
0
L
Neith
Tumsifu
Neith
4,044
1,216
0
878
4,693
1,331
0
2,279
2,414
0
30,719
L
He Bo
XxDKAAYxX
He Bo
2,540
173
0
691
2,980
724
0
899
2,081
22,769
0
W
Fenrir
cKiIlua
Fenrir
3,210
714
0
2,914
5,795
2,024
0
1,018
4,777
0
38,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
31,600
197
Minions Killed
282
0
Camps Cleared
0
946,033
Distance Traveled
1,054,656
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,730
473
40
4
0
195,490
2
W
Bacchus
5,757
576
10
1
0
224,182
4
W
Chaac
6,952
695
71
7
0
186,213
0
L
Cerberus
3,948
395
11
1
0
204,228
0
L
Cernunnos
5,008
501
47
5
0
170,336
1
W
Chronos
6,434
643
55
6
0
211,459
5
W
Merlin
6,056
606
79
8
0
196,693
3
L
Neith
6,025
603
65
7
0
187,625
0
L
He Bo
5,363
536
34
3
0
188,354
3
W
Fenrir
6,401
640
67
7
0
236,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role