Player Matchup

Chaac
Chaac
 
Chaac
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AquaDaemone
Ra
Level 123
God Stats
3W - 2L
1,492 SR
Queue Stats
205W - 185L
1,529 Elo+
Solo
Team Averages
Level 71
1,497 SR
1,510 Elo+

VS

Team Averages
Level 74
1,492 SR
1,410 Elo+
Thoth
Thoth
Amiterasu
Thoth
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 43L
1,500 Elo+
Party 1
Ra
Ra
Arirakus
Ra
Level 84
God Stats
4W - 7L
1,618 SR
Queue Stats
81W - 113L
1,345 Elo+
Party 1
Neith
Neith
santycruzm
Neith
Level 129
God Stats
4W - 14L
1,358 SR
Queue Stats
84W - 93L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
12 / 0 / 7
10,813
772
14,523
14,462
10,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
 
Kukulkan
10
2 / 3 / 6
8,613
615
4,683
7,158
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 3 / 7
10,044
717
9,827
6,410
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amiterasu
Thoth
8
1 / 11 / 0
7,836
560
2,395
10,486
3,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 4
8,457
604
6,220
13,209
4,721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
2 / 5 / 3
8,524
609
6,914
10,686
3,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
5
6
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
0
7
15.5
W
Kukulkan
 
Kukulkan
2
3
6
1.67
L
Thoth
Amiterasu
Thoth
1
11
0
0.09
W
7
3
7
3.5
L
2
5
4
0.8
L
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
15,529
28,030
Taken
34,381
14,816
Mitigated
11,186
12,198
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,523
2,293
648
8,555
14,462
10,180
1,367
4,325
10,137
0
32,821
W
Kukulkan
 
Kukulkan
4,683
104
0
858
7,158
2,319
771
2,693
4,465
16,983
0
L
Thoth
Amiterasu
Thoth
2,395
325
0
0
10,486
3,029
0
4,322
6,164
9,380
0
W
9,827
469
1,286
851
6,410
2,317
227
1,599
4,811
35,889
0
L
6,220
571
519
2,746
13,209
4,721
0
5,308
7,901
30,699
0
L
Neith
6,914
2,762
0
1,504
10,686
3,436
0
4,920
5,766
0
21,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
24,817
117
Minions Killed
82
0
Camps Cleared
0
754,269
Distance Traveled
637,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,813
772
35
3
0
272,982
3
W
Kukulkan
8,613
615
30
2
0
189,142
0
L
Thoth
7,836
560
14
1
0
180,046
0
W
Ra
10,044
717
52
4
0
292,145
1
L
Ra
8,457
604
28
2
0
245,676
1
L
Neith
8,524
609
40
3
0
211,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role