Player Matchup

Terra
Terra
Clunkycylinder
Terra
Level 120
God Stats
5W - 2L
1,800 SR
Queue Stats
139W - 68L
1,774 Elo+
Party 2
Cerberus
Cerberus
Neilexx
Cerberus
Level 149
God Stats
5W - 3L
1,645 SR
Queue Stats
132W - 79L
1,752 Elo+
Party 2
Khepri
Khepri
Teareus
Khepri
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 2
Ymir
Ymir
sebastienR
Ymir
Level 143
God Stats
5W - 2L
1,672 SR
Queue Stats
163W - 91L
1,774 Elo+
Party 2
Team Averages
Level 120
1,718 SR
1,764 Elo+

VS

Team Averages
Level 125
1,652 SR
1,651 Elo+
Sun Wukong
Sun Wukong
ApathyZN
Sun Wukong
Level 157
God Stats
0W - 1L
1,628 SR
Queue Stats
15W - 7L
1,690 Elo+
Party 1
Da Ji
Da Ji
Dothmaen
Da Ji
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 5L
1,770 Elo+
Party 1
Ra
Ra
KOD Kubes
Ra
Level 91
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 7L
1,545 Elo+
Party 1
Chang'e
Chang'e
QueenFruit
Chang'e
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
16W - 13L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,513
701
7,499
13,053
19,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Neilexx
Cerberus
17
5 / 4 / 10
11,351
757
13,776
16,407
16,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Teareus
Khepri
16
2 / 4 / 10
10,779
719
9,509
15,583
16,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 6 / 4
11,758
784
15,361
19,173
9,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApathyZN
Sun Wukong
17
5 / 4 / 7
11,434
762
15,485
16,010
20,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Dothmaen
Da Ji
17
6 / 6 / 6
11,470
765
12,029
12,854
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 8
11,174
745
13,845
14,012
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
QueenFruit
Chang'e
17
2 / 5 / 6
11,148
743
12,339
14,450
19,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
20
Kills
16
16
Deaths
20
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApathyZN
Sun Wukong
5
4
7
2.13
W
4
2
6
3.5
L
Da Ji
Dothmaen
Da Ji
6
6
6
1.5
L
3
5
8
1.4
W
Cerberus
Neilexx
Cerberus
5
4
10
2.5
L
Chang'e
QueenFruit
Chang'e
2
5
6
1
W
Khepri
Teareus
Khepri
2
4
10
1.75
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,145
Damage
53,698
64,216
Taken
57,326
61,670
Mitigated
49,583
16,759
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApathyZN
Sun Wukong
15,485
5,195
0
1,964
16,010
20,000
696
12,540
3,470
0
35,287
W
7,499
961
1,349
3,670
13,053
19,308
297
3,624
9,429
32,086
0
L
Da Ji
Dothmaen
Da Ji
12,029
5,717
0
637
12,854
4,536
1,840
10,350
2,504
0
29,428
L
13,845
1,793
3,757
5,541
14,012
5,788
186
11,484
2,528
42,495
0
W
Cerberus
Neilexx
Cerberus
13,776
1,007
0
4,247
16,407
16,526
808
7,093
9,314
39,484
0
L
Chang'e
QueenFruit
Chang'e
12,339
1,490
2,388
4,789
14,450
19,259
420
12,365
2,085
46,496
0
W
Khepri
Teareus
Khepri
9,509
1,425
816
884
15,583
16,079
0
6,810
8,773
28,895
0
W
15,361
4,443
0
5,793
19,173
9,757
103
8,922
10,251
48,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
45,226
237
Minions Killed
218
10
Camps Cleared
13
947,846
Distance Traveled
951,217
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,434
762
45
3
2
246,741
0
W
Terra
10,513
701
55
4
1
274,764
0
L
Da Ji
11,470
765
43
3
3
256,847
0
L
Ra
11,174
745
65
4
2
242,991
0
W
Cerberus
11,351
757
88
6
3
247,712
1
L
Chang'e
11,148
743
65
4
6
204,638
3
W
Khepri
10,779
719
37
2
3
227,914
0
W
Ymir
11,758
784
57
4
3
197,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role