Player Matchup

Yemoja
Yemoja
BlackDivine
Yemoja
Level 20
God Stats
15W - 17L
1,449 SR
Queue Stats
62W - 66L
1,230 Elo+
Solo
Mulan
Mulan
Dinkisa
Mulan
Level 14
God Stats
4W - 7L
1,456 SR
Queue Stats
5W - 12L
1,331 Elo+
Solo
Anhur
Anhur
EddieWouldGo
Anhur
Level 17
God Stats
12W - 13L
1,912 SR
Queue Stats
354W - 372L
1,399 Elo+
Party 2
Merlin
Merlin
Unjustace5000
Merlin
Level 25
God Stats
1W - 9L
1,230 SR
Queue Stats
49W - 45L
1,402 Elo+
Solo
Scylla
Scylla
blazeislit
Scylla
Level 29
God Stats
17W - 15L
1,676 SR
Queue Stats
389W - 388L
1,390 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,350 Elo+

VS

Team Averages
Level 18
1,302 SR
1,361 Elo+
Scylla
Scylla
MR-MYSTIC-IGR
Scylla
Level 38
God Stats
13W - 8L
1,525 SR
Queue Stats
189W - 198L
1,469 Elo+
Party 1
Ymir
Ymir
MRAWESOMEIGR
Ymir
Level 17
God Stats
63W - 67L
1,281 SR
Queue Stats
69W - 77L
1,399 Elo+
Party 1
Hachiman
Hachiman
MRSTEELIGR
Hachiman
Level 12
God Stats
7W - 13L
1,147 SR
Queue Stats
29W - 33L
1,261 Elo+
Party 1
Chaac
Chaac
REJS_22
Chaac
Level 8
God Stats
17W - 15L
1,365 SR
Queue Stats
36W - 39L
1,319 Elo+
Party 1
Bellona
Bellona
Yeppah
Bellona
Level 13
God Stats
2W - 3L
1,191 SR
Queue Stats
28W - 26L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 0
6,850
403
4,700
5,025
2,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Dinkisa
Mulan
1
0 / 0 / 0
4,791
282
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 0
6,710
395
2,336
2,924
1,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
7,824
460
4,112
8,466
3,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Scylla
blazeislit
Scylla
15
0 / 0 / 0
8,169
481
4,534
3,337
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,424
496
6,291
6,577
2,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 3
8,675
510
2,818
8,647
3,790
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MRSTEELIGR
Hachiman
11
1 / 0 / 0
6,542
385
932
4,115
1,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
REJS_22
Chaac
10
0 / 0 / 1
6,179
363
1,203
2,352
1,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Yeppah
Bellona
14
2 / 0 / 0
7,686
452
3,983
7,168
6,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
L
Mulan
Dinkisa
Mulan
0
0
0
0
L
0
1
0
0
W
3
0
0
3
W
1
0
3
2.5
W
Hachiman
MRSTEELIGR
Hachiman
1
0
0
1
W
Chaac
REJS_22
Chaac
0
0
1
0.5
L
0
4
0
0
W
Bellona
Yeppah
Bellona
2
0
0
2
L
Scylla
blazeislit
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
15,227
19,752
Taken
28,859
7,356
Mitigated
14,658
6,327
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,700
380
586
725
5,025
2,157
0
981
4,044
22,475
0
L
Mulan
Dinkisa
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
2,336
1,275
0
816
2,924
1,079
0
441
2,483
0
25,661
W
6,291
786
0
2,375
6,577
2,141
102
3,176
3,401
44,971
0
W
2,818
745
0
4,688
8,647
3,790
1,104
3,042
5,605
63,506
0
W
Hachiman
MRSTEELIGR
Hachiman
932
128
0
2,313
4,115
1,219
721
1,914
2,201
0
25,107
W
Chaac
REJS_22
Chaac
1,203
0
0
627
2,352
1,313
138
948
1,404
0
15,986
L
4,112
380
0
3,357
8,466
3,172
653
7,559
907
47,303
0
W
Bellona
Yeppah
Bellona
3,983
863
0
3,115
7,168
6,195
460
4,266
2,902
0
32,871
L
Scylla
blazeislit
Scylla
4,534
568
0
843
3,337
948
354
128
3,209
54,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
37,506
272
Minions Killed
339
0
Camps Cleared
0
934,774
Distance Traveled
1,479,772
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,850
403
25
1
0
158,969
3
L
Mulan
4,791
282
0
0
0
0
0
L
Anhur
6,710
395
61
4
0
233,089
0
W
Scylla
8,424
496
91
5
0
297,573
1
W
Ymir
8,675
510
104
6
0
321,332
4
W
Hachiman
6,542
385
54
3
0
237,580
5
W
Chaac
6,179
363
23
1
0
309,936
1
L
Merlin
7,824
460
88
5
0
245,060
0
W
Bellona
7,686
452
67
4
0
313,351
0
L
Scylla
8,169
481
98
6
0
297,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role