Player Matchup

Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
DirtyChibiz
Cupid
Level 26
God Stats
7W - 8L
1,602 SR
Queue Stats
87W - 97L
1,320 Elo+
Solo
Skadi
Skadi
faze_Mqyonezo
Skadi
Level 9
God Stats
7W - 18L
1,076 SR
Queue Stats
13W - 30L
1,230 Elo+
Party 2
Thor
Thor
ytdanless_faZe1
Thor
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 26L
1,478 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,406 Elo+

VS

Team Averages
Level 20
1,535 SR
1,384 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 57L
1,247 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
13W - 15L
1,375 SR
Queue Stats
57W - 69L
1,108 Elo+
Solo
Heimdallr
Heimdallr
Lordkevin8
Heimdallr
Level 26
God Stats
3W - 0L
1,713 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1
Medusa
Medusa
xTheHolzmensch
Medusa
Level 14
God Stats
8W - 13L
1,376 SR
Queue Stats
8W - 13L
1,255 Elo+
Party 1
Merlin
Merlin
xTheKing345
Merlin
Level 16
God Stats
3W - 1L
1,713 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
3,910
652
1,182
1,939
528
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
4
0 / 5 / 0
3,095
516
1,145
3,780
729
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
3,660
610
987
4,059
917
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
2,915
486
119
626
92
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
3,075
513
42
1,144
195
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 1 / 0
4,378
730
927
2,952
698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
7
1 / 0 / 5
4,471
745
834
998
222
Heimdallr
Lordkevin8
Heimdallr
7
5 / 0 / 0
4,930
822
2,041
1,461
391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 0
4,913
819
2,744
2,340
618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
7
0 / 0 / 1
4,074
679
657
1,101
401
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
L
Hachiman
 
Hachiman
0
5
0
0
W
Bakasura
 
Bakasura
1
1
0
1
W
Neith
 
Neith
1
0
5
3.5
L
0
2
1
0.25
W
Heimdallr
Lordkevin8
Heimdallr
5
0
0
5
L
0
1
0
0
W
2
1
0
2
W
Merlin
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,475
Damage
7,203
11,548
Taken
8,852
2,461
Mitigated
2,330
2,628
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,182
595
0
0
1,939
528
906
657
1,152
0
15,095
L
Hachiman
 
Hachiman
1,145
921
0
250
3,780
729
0
0
3,780
0
4,784
W
Bakasura
 
Bakasura
927
797
0
1,416
2,952
698
0
0
2,952
0
11,208
W
Neith
 
Neith
834
381
0
6
998
222
660
0
998
0
7,069
L
987
720
0
1,739
4,059
917
210
0
4,059
0
10,558
W
Heimdallr
Lordkevin8
Heimdallr
2,041
1,645
0
0
1,461
391
1,359
0
1,461
0
19,634
L
119
90
0
0
626
92
0
0
626
0
739
W
2,744
1,128
0
500
2,340
618
672
0
2,340
0
22,645
W
Merlin
657
60
0
210
1,101
401
192
0
1,101
9,899
0
L
42
0
0
639
1,144
195
0
0
1,144
0
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,655
Gold Earned
22,766
50
Minions Killed
120
0
Camps Cleared
0
369,984
Distance Traveled
508,973
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,910
652
18
3
0
117,319
0
L
Hachiman
3,095
516
7
1
0
93,730
1
W
Bakasura
4,378
730
35
6
0
112,203
0
W
Neith
4,471
745
8
1
0
98,966
1
L
Cupid
3,660
610
17
3
0
84,323
0
W
Heimdallr
4,930
822
32
5
0
95,479
0
L
Skadi
2,915
486
1
0
0
36,734
0
W
Medusa
4,913
819
32
5
0
99,165
0
W
Merlin
4,074
679
13
2
0
103,160
3
L
Thor
3,075
513
7
1
0
37,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role