Player Matchup

Merlin
Merlin
InfamousxD23
Merlin
Level 86
God Stats
0W - 4L
1,139 SR
Queue Stats
31W - 49L
1,436 Elo+
Party 1
Bakasura
Bakasura
ReconWolf14
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,363 Elo+
Party 1
Izanami
Izanami
vAdaptl
Izanami
Level 38
God Stats
0W - 1L
1,158 SR
Queue Stats
25W - 33L
1,537 Elo+
Party 1
Team Averages
Level 60
1,266 SR
1,445 Elo+

VS

Team Averages
Level 98
1,563 SR
1,482 Elo+
Chaac
Chaac
SoftRocketeer33
Chaac
Level 126
God Stats
1W - 4L
1,175 SR
Queue Stats
127W - 155L
1,440 Elo+
Party 2
Persephone
Persephone
WorldlyDevotee6
Persephone
Level 63
God Stats
3W - 4L
1,594 SR
Queue Stats
387W - 304L
1,537 Elo+
Solo
Rama
Rama
spartam1992
Rama
Level 105
God Stats
6W - 7L
1,921 SR
Queue Stats
68W - 81L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 7 / 3
15,244
610
19,267
17,479
6,351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ReconWolf14
Bakasura
15
3 / 5 / 6
15,651
626
8,841
22,832
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
vAdaptl
Izanami
18
9 / 10 / 6
17,069
683
20,926
24,445
9,373
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 12
17,002
680
20,018
31,481
30,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
WorldlyDevotee6
Persephone
16
5 / 5 / 8
16,039
642
14,811
14,080
4,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 7 / 8
16,973
679
18,257
19,271
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
22
22
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
7
3
0.93
L
Bakasura
ReconWolf14
Bakasura
3
5
6
1.2
W
8
5
12
2.8
W
Persephone
WorldlyDevotee6
Persephone
5
5
8
1.8
W
9
7
8
1.86
L
Izanami
vAdaptl
Izanami
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,034
Damage
53,086
64,756
Taken
64,832
24,379
Mitigated
40,733
20,170
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,267
712
0
3,440
17,479
6,351
0
4,945
12,534
63,170
0
L
Bakasura
ReconWolf14
Bakasura
8,841
6,007
222
11,115
22,832
8,655
644
3,490
19,342
0
75,690
W
20,018
6,399
688
13,818
31,481
30,325
1,153
10,374
19,880
0
65,400
W
Persephone
WorldlyDevotee6
Persephone
14,811
719
1,476
3,907
14,080
4,085
817
2,243
11,837
62,680
0
W
18,257
13,578
1,245
3,003
19,271
6,323
923
7,064
12,067
0
70,340
L
Izanami
vAdaptl
Izanami
20,926
14,566
0
5,393
24,445
9,373
2,023
6,460
17,985
0
70,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
50,014
298
Minions Killed
245
0
Camps Cleared
0
1,282,799
Distance Traveled
1,251,517
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,244
610
74
3
0
405,799
3
L
Bakasura
15,651
626
116
5
0
528,525
6
W
Chaac
17,002
680
87
3
0
453,185
10
W
Persephone
16,039
642
98
4
0
404,347
5
W
Rama
16,973
679
60
2
0
393,985
16
L
Izanami
17,069
683
108
4
0
348,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role