Player Matchup

Anubis
Anubis
DR12396lu
Anubis
Level 30
God Stats
20W - 37L
1,396 SR
Queue Stats
80W - 129L
1,188 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pimbolii
Ah Muzen Cab
Level 28
God Stats
9W - 6L
1,572 SR
Queue Stats
94W - 102L
1,310 Elo+
Party 2
Ymir
Ymir
Valgrimm948
Ymir
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
47W - 83L
1,245 Elo+
Party 2
Team Averages
Level 29
1,564 SR
1,248 Elo+

VS

Team Averages
Level 13
1,567 SR
1,655 Elo+
Chaac
Chaac
W1LDM3N
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,685 Elo+
Party 1
Jormungandr
Jormungandr
WILDM3N
Jormungandr
Level 4
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 4L
1,685 Elo+
Party 1
Discordia
Discordia
lMugen69
Discordia
Level 29
God Stats
6W - 6L
1,763 SR
Queue Stats
6W - 6L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DR12396lu
Anubis
10
3 / 2 / 8
7,505
751
5,386
7,926
3,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Pimbolii
Ah Muzen Cab
10
8 / 0 / 4
8,223
822
8,866
5,039
1,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 8
7,481
748
3,971
7,115
3,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
W1LDM3N
Chaac
5
0 / 5 / 0
5,426
543
899
6,393
1,543
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WILDM3N
Jormungandr
8
1 / 6 / 1
6,595
660
1,684
9,774
2,968
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
lMugen69
Discordia
9
1 / 3 / 2
6,559
656
9,174
7,128
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
DR12396lu
Anubis
3
2
8
3.5
W
Ah Muzen Cab
Pimbolii
Ah Muzen Cab
8
0
4
10
W
2
1
8
6
L
Chaac
W1LDM3N
Chaac
0
5
0
0
L
Jormungandr
WILDM3N
Jormungandr
1
6
1
0.25
L
Discordia
lMugen69
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
11,757
20,080
Taken
23,295
8,859
Mitigated
6,565
8,374
Healing
803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DR12396lu
Anubis
5,386
670
0
4,071
7,926
3,455
807
3,832
4,094
26,287
0
W
Ah Muzen Cab
Pimbolii
Ah Muzen Cab
8,866
3,759
159
2,531
5,039
1,777
1,547
3,447
1,592
0
21,804
W
3,971
653
0
1,613
7,115
3,627
210
3,594
3,521
14,251
0
L
Chaac
W1LDM3N
Chaac
899
485
0
554
6,393
1,543
0
2,699
3,694
0
2,955
L
Jormungandr
WILDM3N
Jormungandr
1,684
405
0
249
9,774
2,968
0
4,605
5,169
11,596
0
L
Discordia
lMugen69
Discordia
9,174
446
0
0
7,128
2,054
0
2,077
5,051
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
18,580
103
Minions Killed
51
0
Camps Cleared
0
477,358
Distance Traveled
446,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,505
751
47
5
0
131,963
3
W
Ah Muzen Cab
8,223
822
35
4
0
169,722
0
W
Ymir
7,481
748
21
2
0
175,673
0
L
Chaac
5,426
543
2
0
0
121,503
1
L
Jormungandr
6,595
660
24
2
0
155,466
2
L
Discordia
6,559
656
25
3
0
169,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role