Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Blueberriez
Baron Samedi
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 275L
1,562 Elo+
Party 1
Horus
Horus
Funkbot3000
Horus
Level 160
God Stats
146W - 138L
1,511 SR
Queue Stats
444W - 470L
1,594 Elo+
Party 2
Scylla
Scylla
JackHoff
Scylla
Level 100
God Stats
11W - 12L
1,934 SR
Queue Stats
190W - 182L
1,568 Elo+
Party 1
Neith
Neith
LadyFrost
Neith
Level 118
God Stats
16W - 15L
1,513 SR
Queue Stats
125W - 137L
1,561 Elo+
Party 2
Team Averages
Level 129
1,591 SR
1,557 Elo+

VS

Team Averages
Level 114
1,494 SR
1,595 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AzrialVanity
Nox
Level 120
God Stats
12W - 22L
1,546 SR
Queue Stats
159W - 156L
1,597 Elo+
Party 3
Hun Batz
Hun Batz
Fishaway2001
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,594 Elo+
Party 3
Anhur
Anhur
GoofKing101
Anhur
Level 116
God Stats
2W - 9L
1,424 SR
Queue Stats
391W - 382L
1,652 Elo+
Party 3
Sobek
Sobek
ScarfKing2
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 303L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 1
3,873
775
580
1,817
543
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Blueberriez
Baron Samedi
5
1 / 1 / 2
3,514
703
1,939
2,330
937
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 3
3,466
693
2,071
1,755
472
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
JackHoff
Scylla
5
1 / 1 / 1
3,481
696
769
1,301
120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
LadyFrost
Neith
6
1 / 0 / 0
3,546
709
551
1,080
267
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 2 / 0
3,564
713
1,741
2,758
771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
2,445
489
0
0
0
Hun Batz
Fishaway2001
Hun Batz
4
0 / 2 / 0
3,178
636
1,050
2,704
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,362
672
859
1,638
343
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
5
0 / 0 / 0
3,368
674
892
2,297
1,060
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
2
2
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Freya
 
Freya
1
2
0
0.5
L
0
0
0
0
W
Baron Samedi
Blueberriez
Baron Samedi
1
1
2
2
L
Hun Batz
Fishaway2001
Hun Batz
0
2
0
0
W
1
0
3
2.5
L
1
1
0
1
W
Scylla
JackHoff
Scylla
1
1
1
1.5
W
Neith
LadyFrost
Neith
1
0
0
1
L
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,910
Damage
4,542
8,283
Taken
9,397
2,339
Mitigated
2,841
4,648
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
580
324
0
1,260
1,817
543
0
385
1,432
16,864
0
L
Freya
 
Freya
1,741
760
0
1,302
2,758
771
0
1,805
953
12,609
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Blueberriez
Baron Samedi
1,939
629
88
1,325
2,330
937
0
1,741
589
9,376
0
L
Hun Batz
Fishaway2001
Hun Batz
1,050
336
0
784
2,704
667
0
833
1,871
0
9,687
W
2,071
1,166
100
584
1,755
472
0
174
1,581
0
4,622
L
859
462
0
240
1,638
343
0
360
1,278
0
9,914
W
Scylla
JackHoff
Scylla
769
137
0
541
1,301
120
0
0
1,301
12,584
0
W
Neith
LadyFrost
Neith
551
263
0
750
1,080
267
0
333
747
0
12,683
L
Sobek
892
160
0
959
2,297
1,060
0
290
2,007
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
15,917
103
Minions Killed
73
0
Camps Cleared
0
478,554
Distance Traveled
376,594
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,873
775
34
7
0
101,616
2
L
Freya
3,564
713
20
4
0
76,931
0
L
Nox
2,445
489
0
0
0
0
0
W
Baron Samedi
3,514
703
12
2
0
89,069
0
L
Hun Batz
3,178
636
23
5
0
99,995
0
W
Horus
3,466
693
10
2
0
102,988
1
L
Anhur
3,362
672
20
4
0
100,827
3
W
Scylla
3,481
696
24
5
0
91,783
0
W
Neith
3,546
709
23
5
0
93,098
3
L
Sobek
3,368
674
10
2
0
98,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role