Player Matchup

Fafnir
Fafnir
JokeOfJoker
Fafnir
Level 67
God Stats
10W - 8L
1,500 SR
Queue Stats
52W - 63L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
Loriquet
Jing Wei
Level 15
God Stats
10W - 10L
1,411 SR
Queue Stats
51W - 63L
1,632 Elo+
Party 2
Bastet
Bastet
RiCkOu_VuVu
Bastet
Level 108
God Stats
13W - 14L
1,435 SR
Queue Stats
128W - 172L
1,323 Elo+
Party 2
Team Averages
Level 63
1,449 SR
1,443 Elo+

VS

Team Averages
Level 48
1,500 SR
1,521 Elo+
Fenrir
Fenrir
Oitk
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,325 Elo+
Party 1
Ah Puch
Ah Puch
lVlains
Ah Puch
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Bellona
Bellona
xanthous54
Bellona
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
270W - 205L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
5 / 5 / 14
15,868
635
11,243
26,272
41,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Loriquet
Jing Wei
16
8 / 6 / 8
16,406
656
19,845
19,548
8,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
16
13 / 3 / 8
17,653
706
26,174
16,113
6,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Oitk
Fenrir
14
7 / 12 / 3
15,750
630
12,663
22,176
9,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
lVlains
Ah Puch
14
3 / 10 / 7
15,016
601
12,616
20,576
12,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bellona
xanthous54
Bellona
16
4 / 4 / 6
15,639
626
20,639
30,217
42,210
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
14
14
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
5
14
2.4
W
Jing Wei
Loriquet
Jing Wei
8
6
8
2
L
Fenrir
Oitk
Fenrir
7
12
3
0.71
W
Bastet
13
3
8
5.67
L
Ah Puch
lVlains
Ah Puch
3
10
7
0.65
L
Bellona
xanthous54
Bellona
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,262
Damage
45,918
61,933
Taken
72,969
55,663
Mitigated
64,566
16,364
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,243
2,962
1,489
7,606
26,272
41,437
731
5,956
20,316
29,308
0
W
Jing Wei
Loriquet
Jing Wei
19,845
14,111
919
2,726
19,548
8,126
2,495
4,097
15,451
0
80,664
L
Fenrir
Oitk
Fenrir
12,663
5,655
574
4,868
22,176
9,947
0
1,970
20,206
0
41,925
W
Bastet
26,174
3,930
231
3,393
16,113
6,100
630
2,792
13,321
0
63,979
L
Ah Puch
lVlains
Ah Puch
12,616
1,624
0
476
20,576
12,409
0
3,687
16,889
38,846
0
L
Bellona
xanthous54
Bellona
20,639
5,391
0
7,149
30,217
42,210
291
5,586
24,631
1,295
76,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
46,405
261
Minions Killed
204
0
Camps Cleared
0
1,416,078
Distance Traveled
1,315,239
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,868
635
46
2
0
442,146
0
W
Jing Wei
16,406
656
151
6
0
448,150
1
L
Fenrir
15,750
630
59
2
0
424,286
5
W
Bastet
17,653
706
64
3
0
525,782
0
L
Ah Puch
15,016
601
50
2
0
421,613
2
L
Bellona
15,639
626
95
4
0
469,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role