Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LigmaLiam97
King Arthur
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
337W - 349L
1,746 Elo+
Solo
Raijin
Raijin
Spilly12345
Raijin
Level 66
God Stats
18W - 14L
1,644 SR
Queue Stats
1,214W - 1,217L
1,481 Elo+
Solo
Apollo
Apollo
pedroh01
Apollo
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
295W - 317L
1,538 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,553 Elo+

VS

Team Averages
Level 111
1,531 SR
1,506 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Fallenekho3
Merlin
Level 125
God Stats
1W - 2L
1,654 SR
Queue Stats
62W - 61L
1,535 Elo+
Solo
Sobek
Sobek
ItssMarcc
Sobek
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
REAPER-262
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
10 / 2 / 19
10,457
951
17,403
10,255
4,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
 
Cerberus
14
4 / 2 / 26
9,382
853
6,992
18,883
11,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
LigmaLiam97
King Arthur
17
8 / 4 / 17
10,013
910
9,825
11,244
10,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
16
6 / 3 / 24
10,007
910
14,597
9,173
3,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
pedroh01
Apollo
15
9 / 4 / 21
10,069
915
16,724
10,735
4,296
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
7 / 7 / 5
9,889
899
8,823
15,298
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
14
3 / 8 / 3
8,063
733
10,814
13,169
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
16
3 / 7 / 10
9,235
840
11,540
9,951
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ItssMarcc
Sobek
13
1 / 9 / 8
8,145
740
7,566
22,300
15,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
REAPER-262
Kuzenbo
14
1 / 6 / 7
8,417
765
5,566
11,184
12,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
48
37
Kills
15
15
Deaths
37
107
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
2
19
9.75
W
Cerberus
 
Cerberus
4
2
26
8.5
L
Chronos
 
Chronos
7
7
5
1.36
L
Zhong Kui
 
Zhong Kui
3
8
3
0.56
L
Merlin
3
7
10
1.14
L
Sobek
ItssMarcc
Sobek
1
9
8
0.56
W
King Arthur
LigmaLiam97
King Arthur
8
4
17
4.13
L
Kuzenbo
REAPER-262
Kuzenbo
1
6
7
0.75
W
Raijin
6
3
24
6
W
Apollo
pedroh01
Apollo
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
44,309
60,290
Taken
71,902
34,689
Mitigated
43,112
26,092
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,403
9,676
1,937
3,353
10,255
4,414
1,371
8,812
1,443
0
33,359
W
Cerberus
 
Cerberus
6,992
380
1,960
8,042
18,883
11,388
597
14,323
4,560
11,920
0
L
Chronos
 
Chronos
8,823
2,149
311
3,053
15,298
6,160
0
3,516
11,782
17,199
0
L
Zhong Kui
 
Zhong Kui
10,814
995
838
2,580
13,169
5,285
0
4,029
9,140
19,817
0
L
Merlin
11,540
1,183
615
1,127
9,951
3,427
0
3,183
6,768
25,695
0
L
Sobek
ItssMarcc
Sobek
7,566
777
490
2,709
22,300
15,242
0
6,565
15,735
14,878
0
W
King Arthur
LigmaLiam97
King Arthur
9,825
1,629
1,976
1,469
11,244
10,931
543
6,314
3,568
240
17,226
L
Kuzenbo
REAPER-262
Kuzenbo
5,566
1,824
618
442
11,184
12,998
0
4,356
6,828
9,730
0
W
Raijin
14,597
1,890
1,259
1,009
9,173
3,660
834
7,322
1,851
23,729
0
W
Apollo
pedroh01
Apollo
16,724
8,961
2,116
2,971
10,735
4,296
1,700
7,538
3,197
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
43,749
122
Minions Killed
76
0
Camps Cleared
0
952,147
Distance Traveled
786,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,457
951
35
3
0
196,651
0
W
Cerberus
9,382
853
12
1
0
184,924
0
L
Chronos
9,889
899
13
1
0
146,778
0
L
Zhong Kui
8,063
733
20
2
0
156,092
0
L
Merlin
9,235
840
32
3
0
151,926
0
L
Sobek
8,145
740
5
0
0
156,625
0
W
King Arthur
10,013
910
15
1
0
199,915
3
L
Kuzenbo
8,417
765
6
1
0
175,017
0
W
Raijin
10,007
910
35
3
0
186,155
0
W
Apollo
10,069
915
25
2
0
184,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role