Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AutomatrixM8
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,587 Elo+
Solo
Hachiman
Hachiman
DevilxJaguarx82
Hachiman
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 256L
1,537 Elo+
Solo
Neith
Neith
IAion
Neith
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,763 Elo+
Solo
Ah Puch
Ah Puch
Xurdo
Ah Puch
Level 157
God Stats
0W - 2L
1,270 SR
Queue Stats
35W - 31L
1,557 Elo+
Solo
Team Averages
Level 135
1,454 SR
1,589 Elo+

VS

Team Averages
Level 140
1,459 SR
1,574 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MilleAltus
Chang'e
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
465W - 434L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
NIZeckO
Sun Wukong
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 258L
1,589 Elo+
Party 1
Pele
Pele
SarumHans
Pele
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
168W - 152L
1,624 Elo+
Solo
Olorun
Olorun
killakrill23
Olorun
Level 121
God Stats
3W - 2L
1,296 SR
Queue Stats
408W - 431L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
2 / 5 / 8
10,153
677
8,737
15,995
15,801
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
16
2 / 9 / 7
9,803
654
10,804
15,178
5,475
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
16
4 / 6 / 6
10,157
677
13,797
12,556
4,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
IAion
Neith
19
4 / 3 / 10
11,139
743
17,325
11,112
4,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Xurdo
Ah Puch
20
7 / 4 / 9
11,860
791
32,142
12,434
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 5 / 15
11,465
764
14,570
17,635
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MilleAltus
Chang'e
20
7 / 1 / 13
12,672
845
11,452
14,740
6,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NIZeckO
Sun Wukong
18
6 / 6 / 16
11,661
777
10,249
23,495
21,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
18
6 / 4 / 14
11,479
765
15,905
26,002
30,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
19
3 / 3 / 17
11,358
757
8,948
14,244
8,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
19
Kills
27
27
Deaths
19
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
8
1.2
W
Skadi
 
Skadi
5
5
15
2.5
L
Ne Zha
2
9
7
0.61
L
Hachiman
4
6
6
1.17
L
Neith
IAion
Neith
4
3
10
3
W
Chang'e
MilleAltus
Chang'e
7
1
13
13.5
W
Sun Wukong
NIZeckO
Sun Wukong
6
6
16
2.33
W
Pele
6
4
14
3.25
L
Ah Puch
Xurdo
Ah Puch
7
4
9
2.88
W
Olorun
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,805
Damage
61,124
67,275
Taken
96,116
35,427
Mitigated
74,904
20,121
Healing
46,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,737
0
1,389
1,991
15,995
15,801
298
6,365
9,630
0
24,986
W
Skadi
 
Skadi
14,570
5,144
1,959
2,174
17,635
8,359
2,061
6,388
11,247
0
42,823
L
Ne Zha
10,804
3,056
1,233
1,191
15,178
5,475
528
5,708
9,470
0
15,665
L
Hachiman
13,797
5,355
1,808
2,105
12,556
4,698
414
2,927
9,629
0
20,776
L
Neith
IAion
Neith
17,325
4,776
820
3,157
11,112
4,456
335
1,569
9,543
0
35,962
W
Chang'e
MilleAltus
Chang'e
11,452
290
12,299
6,012
14,740
6,988
746
4,174
10,566
25,640
0
W
Sun Wukong
NIZeckO
Sun Wukong
10,249
1,043
2,513
2,067
23,495
21,023
370
7,583
15,912
0
15,022
W
Pele
15,905
2,779
2,161
3,057
26,002
30,219
671
9,741
16,261
1,086
30,275
L
Ah Puch
Xurdo
Ah Puch
32,142
913
2,255
4,172
12,434
4,997
185
4,328
8,106
58,472
0
W
Olorun
8,948
2,267
9,887
4,462
14,244
8,315
1,810
4,256
9,988
26,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,112
Gold Earned
58,635
151
Minions Killed
174
0
Camps Cleared
0
1,213,734
Distance Traveled
1,374,643
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,153
677
26
2
0
254,149
2
W
Skadi
11,465
764
63
4
0
263,564
2
L
Ne Zha
9,803
654
11
1
0
227,904
0
L
Hachiman
10,157
677
16
1
0
203,103
0
L
Neith
11,139
743
31
2
0
280,339
1
W
Chang'e
12,672
845
39
3
0
284,004
2
W
Sun Wukong
11,661
777
11
1
0
288,558
1
W
Pele
11,479
765
31
2
0
288,684
0
L
Ah Puch
11,860
791
67
4
0
248,239
1
W
Olorun
11,358
757
30
2
0
249,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role