Player Matchup

Mulan
Mulan
Aojinu
Mulan
Level 144
God Stats
7W - 9L
1,499 SR
Queue Stats
161W - 170L
1,549 Elo+
Solo
Fenrir
Fenrir
GhOsT_TuNNeLRaT
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
SFG beastmodE
Medusa
Level 148
God Stats
8W - 6L
1,352 SR
Queue Stats
190W - 173L
1,656 Elo+
Solo
Chang'e
Chang'e
TheOnlyGuyHere
Chang'e
Level 160
God Stats
2W - 1L
1,249 SR
Queue Stats
326W - 319L
1,665 Elo+
Solo
Janus
Janus
x_xSKGx_x
Janus
Level 145
God Stats
3W - 6L
1,606 SR
Queue Stats
170W - 153L
1,623 Elo+
Party 2
Team Averages
Level 143
1,441 SR
1,599 Elo+

VS

Team Averages
Level 123
1,477 SR
1,582 Elo+
Ah Puch
Ah Puch
QKen1196
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,567 Elo+
Solo
Heimdallr
Heimdallr
TsD iG3R4Ri
Heimdallr
Level 154
God Stats
1W - 3L
1,176 SR
Queue Stats
68W - 69L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
TsD xGaRyx
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
VincentvanJo
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,624 Elo+
Solo
Jing Wei
Jing Wei
VllSllON
Jing Wei
Level 88
God Stats
0W - 2L
1,710 SR
Queue Stats
283W - 265L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aojinu
Mulan
20
5 / 8 / 22
15,508
1,034
17,566
27,556
30,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 14 / 20
17,481
1,165
19,564
30,915
29,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 15
16,533
1,102
25,270
17,517
7,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 20
14,876
992
18,512
17,275
6,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
x_xSKGx_x
Janus
20
11 / 12 / 20
17,455
1,164
35,962
23,930
9,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
QKen1196
Ah Puch
20
10 / 4 / 23
16,716
1,114
25,993
11,815
4,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TsD iG3R4Ri
Heimdallr
20
11 / 7 / 24
17,727
1,182
34,805
29,507
13,660
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
TsD xGaRyx
Hou Yi
20
12 / 11 / 21
17,115
1,141
17,648
21,925
9,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
VincentvanJo
Baron Samedi
20
4 / 10 / 23
14,858
991
14,727
26,988
27,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
VllSllON
Jing Wei
20
7 / 8 / 21
15,708
1,047
13,951
30,074
11,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
156
40
Kills
44
44
Deaths
40
97
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aojinu
Mulan
5
8
22
2
W
13
14
20
1.64
L
Ah Puch
QKen1196
Ah Puch
10
4
23
5.38
W
7
5
15
2.9
W
4
5
20
2.8
L
Heimdallr
TsD iG3R4Ri
Heimdallr
11
7
24
3.29
L
Hou Yi
TsD xGaRyx
Hou Yi
12
11
21
2.05
L
Baron Samedi
VincentvanJo
Baron Samedi
4
10
23
1.55
L
Jing Wei
VllSllON
Jing Wei
7
8
21
2.19
W
Janus
x_xSKGx_x
Janus
11
12
20
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,874
Damage
107,124
117,193
Taken
120,309
82,950
Mitigated
66,072
22,470
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aojinu
Mulan
17,566
1,759
0
4,704
27,556
30,924
0
7,346
20,209
1,287
29,919
W
19,564
5,296
0
980
30,915
29,232
0
11,537
19,378
0
31,661
L
Ah Puch
QKen1196
Ah Puch
25,993
1,764
0
1,160
11,815
4,291
0
7,684
4,131
57,512
0
W
25,270
9,430
0
0
17,517
7,085
0
4,309
13,208
0
92,839
W
18,512
843
8,042
8,744
17,275
6,548
0
7,421
9,854
38,108
0
L
Heimdallr
TsD iG3R4Ri
Heimdallr
34,805
20,678
0
6,533
29,507
13,660
0
10,410
19,097
0
74,726
L
Hou Yi
TsD xGaRyx
Hou Yi
17,648
9,267
0
0
21,925
9,426
0
7,477
14,448
0
31,765
L
Baron Samedi
VincentvanJo
Baron Samedi
14,727
892
1,955
2,878
26,988
27,515
0
14,204
12,784
34,923
0
L
Jing Wei
VllSllON
Jing Wei
13,951
11,797
329
2,252
30,074
11,180
0
15,736
14,338
0
32,967
W
Janus
x_xSKGx_x
Janus
35,962
906
0
0
23,930
9,161
0
10,107
13,823
61,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,853
Gold Earned
82,124
293
Minions Killed
282
10
Camps Cleared
10
1,504,337
Distance Traveled
1,447,189
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,508
1,034
27
2
1
257,231
2
W
Fenrir
17,481
1,165
28
2
2
305,038
2
L
Ah Puch
16,716
1,114
78
5
1
290,262
0
W
Medusa
16,533
1,102
128
9
3
295,351
2
W
Chang'e
14,876
992
33
2
2
314,044
0
L
Heimdallr
17,727
1,182
94
6
2
284,614
0
L
Hou Yi
17,115
1,141
30
2
2
255,017
0
L
Baron Samedi
14,858
991
53
4
1
283,632
1
L
Jing Wei
15,708
1,047
27
2
4
333,664
0
W
Janus
17,455
1,164
77
5
2
332,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role