Player Matchup

Sobek
Sobek
Bric
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,599 Elo+
Solo
Ah Puch
Ah Puch
DeadNox33
Ah Puch
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 120L
1,566 Elo+
Solo
Cupid
Cupid
Graßa
Cupid
Level 108
God Stats
0W - 2L
1,750 SR
Queue Stats
22W - 23L
1,700 Elo+
Party 2
Ao Kuang
Ao Kuang
Systylion
Ao Kuang
Level 147
God Stats
0W - 3L
1,295 SR
Queue Stats
150W - 145L
1,591 Elo+
Party 2
Ra
Ra
kikboxser
Ra
Level 124
God Stats
1W - 2L
1,534 SR
Queue Stats
172W - 166L
1,583 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,608 Elo+

VS

Team Averages
Level 129
1,566 SR
1,535 Elo+
Ra
Ra
Flipinif
Ra
Level 106
God Stats
1W - 0L
1,749 SR
Queue Stats
31W - 27L
1,484 Elo+
Solo
Cerberus
Cerberus
GhostArcher12
Cerberus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 191L
1,562 Elo+
Solo
Rama
Rama
Rastamanthis
Rama
Level 160
God Stats
3W - 1L
1,952 SR
Queue Stats
184W - 180L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Sillera
Ne Zha
Level 145
God Stats
1W - 0L
1,184 SR
Queue Stats
41W - 40L
1,546 Elo+
Party 1
Achilles
Achilles
TopGhost
Achilles
Level 129
God Stats
4W - 2L
1,447 SR
Queue Stats
224W - 215L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bric
Sobek
20
3 / 8 / 19
14,600
664
15,599
34,586
50,337
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
DeadNox33
Ah Puch
20
7 / 7 / 14
15,792
718
34,417
21,187
9,194
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Graßa
Cupid
20
6 / 9 / 8
13,777
626
27,112
22,461
8,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Systylion
Ao Kuang
20
10 / 6 / 11
14,877
676
15,136
22,946
10,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 6 / 18
13,281
604
18,473
21,939
15,683
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
16,112
732
31,352
25,119
12,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GhostArcher12
Cerberus
20
6 / 6 / 21
14,987
681
23,597
31,209
40,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 5 / 18
14,079
640
20,923
21,297
10,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Sillera
Ne Zha
20
7 / 8 / 14
14,830
674
17,987
23,131
15,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
TopGhost
Achilles
20
8 / 3 / 18
14,528
660
15,657
27,814
40,906
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
126
27
Kills
36
36
Deaths
27
70
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bric
Sobek
3
8
19
1.56
L
Ah Puch
DeadNox33
Ah Puch
7
7
14
2
W
9
5
19
3.7
W
Cerberus
GhostArcher12
Cerberus
6
6
21
2.75
L
Cupid
Graßa
Cupid
6
9
8
1.11
W
6
5
18
3
W
Ne Zha
Sillera
Ne Zha
7
8
14
1.75
L
Ao Kuang
Systylion
Ao Kuang
10
6
11
2.58
W
Achilles
TopGhost
Achilles
8
3
18
5.67
L
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,737
Damage
109,516
123,119
Taken
128,570
94,161
Mitigated
120,269
42,479
Healing
68,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bric
Sobek
15,599
570
3,538
4,967
34,586
50,337
586
12,459
22,127
28,779
0
L
Ah Puch
DeadNox33
Ah Puch
34,417
1,227
1,930
3,073
21,187
9,194
1,289
8,063
13,124
72,355
0
W
31,352
1,706
23,427
12,799
25,119
12,882
1,590
17,235
7,884
66,835
0
W
Cerberus
GhostArcher12
Cerberus
23,597
412
3,146
5,970
31,209
40,596
522
18,470
12,739
43,057
0
L
Cupid
Graßa
Cupid
27,112
11,720
2,252
2,071
22,461
8,564
1,858
13,188
9,273
0
50,588
W
20,923
15,405
721
3,354
21,297
10,152
3,229
14,725
6,572
0
50,034
W
Ne Zha
Sillera
Ne Zha
17,987
1,653
3,275
5,248
23,131
15,733
423
14,795
8,336
0
48,046
L
Ao Kuang
Systylion
Ao Kuang
15,136
4,430
2,848
6,859
22,946
10,383
2,539
8,011
14,935
22,449
0
W
Achilles
TopGhost
Achilles
15,657
3,917
3,217
7,212
27,814
40,906
1,169
18,400
9,414
0
30,540
L
18,473
742
9,527
5,414
21,939
15,683
561
13,228
8,711
49,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,327
Gold Earned
74,536
222
Minions Killed
310
0
Camps Cleared
0
1,753,393
Distance Traveled
1,861,574
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,600
664
12
1
0
368,028
0
L
Ah Puch
15,792
718
83
4
0
351,335
5
W
Ra
16,112
732
81
4
0
353,508
0
W
Cerberus
14,987
681
75
3
0
412,503
6
L
Cupid
13,777
626
50
2
0
295,399
0
W
Rama
14,079
640
89
4
0
333,019
4
W
Ne Zha
14,830
674
30
1
0
351,356
0
L
Ao Kuang
14,877
676
21
1
0
378,377
2
W
Achilles
14,528
660
35
2
0
411,188
1
L
Ra
13,281
604
56
3
0
360,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role