Player Matchup

Hachiman
Hachiman
BernieGaddis
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,466 Elo+
Party 2
Raijin
Raijin
M3RKSPARTAN
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,335 Elo+
Solo
Ares
Ares
SoullessWisdom
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 122L
1,466 Elo+
Party 2
Ganesha
Ganesha
kandi666kid
Ganesha
Level 69
God Stats
13W - 7L
1,642 SR
Queue Stats
384W - 377L
1,329 Elo+
Solo
Da Ji
Da Ji
snaggletooth637
Da Ji
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 58L
1,500 Elo+
Solo
Team Averages
Level 55
1,528 SR
1,419 Elo+

VS

Team Averages
Level 89
1,486 SR
1,318 Elo+
Achilles
Achilles
AppalachianZ
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,269 Elo+
Solo
Janus
Janus
BlackRose2180
Janus
Level 55
God Stats
3W - 2L
1,527 SR
Queue Stats
134W - 146L
1,303 Elo+
Solo
Fenrir
Fenrir
SkoalCrushes
Fenrir
Level 99
God Stats
5W - 9L
1,401 SR
Queue Stats
226W - 221L
1,360 Elo+
Party 1
Ymir
Ymir
Stormdruid
Ymir
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
260W - 266L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
xSarahSadisticx
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 117L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BernieGaddis
Hachiman
19
4 / 8 / 10
12,329
649
19,054
17,791
8,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
11 / 6 / 9
15,308
806
29,319
20,771
10,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 12
12,774
672
10,658
21,522
24,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
kandi666kid
Ganesha
20
0 / 8 / 20
11,706
616
8,519
22,420
24,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 12 / 8
11,916
627
11,726
20,913
10,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AppalachianZ
Achilles
2
0 / 0 / 0
5,484
289
0
0
0
20
5 / 5 / 20
14,547
766
25,828
16,517
10,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
23 / 8 / 7
16,198
853
34,206
21,924
14,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 24
14,299
753
13,325
28,896
45,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
20
6 / 5 / 26
14,458
761
16,970
28,252
37,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
118
24
Kills
41
41
Deaths
24
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
AppalachianZ
Achilles
0
0
0
0
L
Hachiman
BernieGaddis
Hachiman
4
8
10
1.13
W
5
5
20
3
L
Raijin
11
6
9
2.58
W
Fenrir
23
8
7
3.31
L
6
7
12
1.71
W
7
6
24
3.17
L
Ganesha
kandi666kid
Ganesha
0
8
20
1.25
L
3
12
8
0.58
W
Sylvanus
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
90,329
103,417
Taken
95,589
78,607
Mitigated
107,242
30,886
Healing
33,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AppalachianZ
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
BernieGaddis
Hachiman
19,054
8,588
1,775
1,494
17,791
8,536
396
10,190
7,601
0
40,364
W
25,828
4,320
2,443
2,488
16,517
10,159
2,729
7,769
8,748
60,247
0
L
Raijin
29,319
3,361
4,552
6,295
20,771
10,237
1,064
11,020
9,751
62,656
0
W
Fenrir
34,206
16,125
758
4,339
21,924
14,436
1,409
11,614
10,310
0
46,261
L
10,658
2,564
3,619
2,154
21,522
24,792
541
8,361
13,161
16,990
0
W
13,325
798
1,202
1,643
28,896
45,346
453
14,631
14,265
36,108
1,618
L
Ganesha
kandi666kid
Ganesha
8,519
2,043
3,275
1,671
22,420
24,551
167
13,728
8,692
19,239
0
L
11,726
3,487
4,365
1,686
20,913
10,491
270
11,558
9,355
0
22,799
W
Sylvanus
16,970
6,003
11,281
9,749
28,252
37,301
771
14,482
13,770
31,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,033
Gold Earned
64,986
180
Minions Killed
156
0
Camps Cleared
0
1,237,517
Distance Traveled
1,004,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,484
289
0
0
0
0
0
L
Hachiman
12,329
649
47
2
0
212,835
0
W
Janus
14,547
766
69
4
0
259,527
0
L
Raijin
15,308
806
80
4
0
267,421
1
W
Fenrir
16,198
853
33
2
0
229,867
0
L
Ares
12,774
672
21
1
0
232,644
1
W
Ymir
14,299
753
30
2
0
256,751
0
L
Ganesha
11,706
616
2
0
0
294,245
0
L
Da Ji
11,916
627
30
2
0
230,372
0
W
Sylvanus
14,458
761
24
1
0
258,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role