Player Matchup

Cupid
Cupid
Big Will Yuh
Cupid
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 41L
1,351 Elo+
Party 2
Ratatoskr
Ratatoskr
OnePlate123
Ratatoskr
Level 23
God Stats
7W - 12L
1,530 SR
Queue Stats
65W - 51L
1,290 Elo+
Party 2
Chang'e
Chang'e
el geehive
Chang'e
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 2
Team Averages
Level 26
1,430 SR
1,281 Elo+

VS

Team Averages
Level 21
1,689 SR
1,569 Elo+
Xing Tian
Xing Tian
BakaMenaceXD
Xing Tian
Level 48
God Stats
3W - 0L
1,854 SR
Queue Stats
5W - 0L
1,764 Elo+
Party 1
Arachne
Arachne
Krypto_Boltz
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo
Loki
Loki
tozga
Loki
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 0L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
13,498
587
16,786
12,372
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
OnePlate123
Ratatoskr
15
12 / 9 / 3
14,941
650
14,739
17,599
7,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
el geehive
Chang'e
8
0 / 2 / 4
10,697
465
567
2,510
661

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BakaMenaceXD
Xing Tian
17
8 / 0 / 5
15,952
694
12,057
17,218
8,404
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Krypto_Boltz
Arachne
12
4 / 8 / 6
13,614
592
3,303
15,704
5,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Loki
tozga
Loki
14
4 / 7 / 8
14,298
622
9,856
20,196
10,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
16
16
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BakaMenaceXD
Xing Tian
8
0
5
10.5
L
3
5
9
1.5
W
Arachne
Krypto_Boltz
Arachne
4
8
6
0.88
L
Ratatoskr
OnePlate123
Ratatoskr
12
9
3
1.5
L
Chang'e
el geehive
Chang'e
0
2
4
1
W
Loki
tozga
Loki
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
25,216
32,481
Taken
53,118
12,762
Mitigated
24,320
7,184
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BakaMenaceXD
Xing Tian
12,057
749
405
5,880
17,218
8,404
0
387
16,831
82,640
0
L
16,786
7,322
1,872
3,942
12,372
4,509
0
3,966
8,406
0
65,970
W
Arachne
Krypto_Boltz
Arachne
3,303
1,925
0
1,671
15,704
5,467
756
849
14,855
0
39,628
L
Ratatoskr
OnePlate123
Ratatoskr
14,739
2,392
0
1,220
17,599
7,592
0
7,378
10,221
0
34,156
L
Chang'e
el geehive
Chang'e
567
181
100
50
2,510
661
0
713
1,797
4,106
0
W
Loki
tozga
Loki
9,856
4,036
807
3,044
20,196
10,449
1,899
113
20,083
0
43,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
43,864
143
Minions Killed
249
0
Camps Cleared
0
859,977
Distance Traveled
1,046,194
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,952
694
134
6
0
403,480
1
L
Cupid
13,498
587
99
4
0
328,516
8
W
Arachne
13,614
592
53
2
0
316,433
0
L
Ratatoskr
14,941
650
43
2
0
369,004
4
L
Chang'e
10,697
465
1
0
0
162,457
1
W
Loki
14,298
622
62
3
0
326,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role