Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GÜsTaVØ
Nox
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Horus
Horus
IZINTC
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Freya
Freya
RaiZzenjlo
Freya
Level 159
God Stats
8W - 9L
1,515 SR
Queue Stats
842W - 925L
1,510 Elo+
Solo
Izanami
Izanami
l3iel
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,469 Elo+

VS

Team Averages
Level 116
1,569 SR
1,567 Elo+
Jormungandr
Jormungandr
DeadSlayerx
Jormungandr
Level 158
God Stats
1W - 1L
1,691 SR
Queue Stats
68W - 49L
1,625 Elo+
Party 1
Chang'e
Chang'e
LaaxusBA
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,705 Elo+
Party 1
He Bo
He Bo
Major Jaka
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,517 Elo+
Party 1
Artio
Artio
OTONIF
Artio
Level 29
God Stats
3W - 1L
1,720 SR
Queue Stats
139W - 128L
1,456 Elo+
Solo
Rama
Rama
yαmi
Rama
Level 143
God Stats
3W - 2L
1,436 SR
Queue Stats
55W - 48L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 3 / 11
8,724
671
7,819
24,704
28,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 4 / 12
9,476
729
16,188
10,106
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
IZINTC
Horus
13
1 / 7 / 7
7,632
587
2,941
16,550
18,782
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
16
6 / 7 / 13
9,739
749
10,610
11,639
4,920
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
l3iel
Izanami
17
5 / 9 / 9
11,020
848
18,466
16,547
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadSlayerx
Jormungandr
20
8 / 2 / 19
13,029
1,002
22,235
19,441
19,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
LaaxusBA
Chang'e
15
2 / 4 / 18
9,638
741
8,206
14,451
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
5 / 7 / 15
10,410
801
10,886
9,998
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
OTONIF
Artio
15
2 / 5 / 12
9,460
728
5,771
18,742
19,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
yαmi
Rama
20
13 / 2 / 11
12,118
932
24,028
9,816
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
20
Kills
30
30
Deaths
20
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
11
2.5
W
Jormungandr
DeadSlayerx
Jormungandr
8
2
19
8.75
L
6
4
12
3
L
Horus
IZINTC
Horus
1
7
7
0.64
W
Chang'e
LaaxusBA
Chang'e
2
4
18
2.75
W
He Bo
5
7
15
1.79
W
Artio
OTONIF
Artio
2
5
12
1.6
L
Freya
6
7
13
1.79
L
Izanami
l3iel
Izanami
5
9
9
1.06
W
Rama
yαmi
Rama
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
71,126
79,546
Taken
72,448
63,166
Mitigated
53,492
30,968
Healing
25,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,819
2,725
749
13,820
24,704
28,202
90
11,211
13,493
0
17,195
W
Jormungandr
DeadSlayerx
Jormungandr
22,235
5,161
863
1,996
19,441
19,090
110
9,342
10,099
46,862
0
L
16,188
836
1,493
1,552
10,106
4,342
38
6,522
3,584
27,337
0
L
Horus
IZINTC
Horus
2,941
818
3,973
3,411
16,550
18,782
0
10,577
5,973
398
4,809
W
Chang'e
LaaxusBA
Chang'e
8,206
977
7,852
5,593
14,451
5,584
768
4,736
9,155
16,824
0
W
He Bo
10,886
104
0
0
9,998
4,116
0
3,462
6,536
16,020
0
W
Artio
OTONIF
Artio
5,771
992
1,035
3,169
18,742
19,346
34
5,914
12,828
13,318
0
L
Freya
10,610
4,163
624
2,003
11,639
4,920
0
8,768
2,871
21,880
0
L
Izanami
l3iel
Izanami
18,466
13,028
568
2,775
16,547
6,920
477
10,020
6,527
0
40,437
W
Rama
yαmi
Rama
24,028
21,021
1,807
2,809
9,816
5,356
4,750
3,645
6,171
0
39,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
54,655
110
Minions Killed
124
0
Camps Cleared
0
991,685
Distance Traveled
1,182,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,724
671
16
1
0
227,098
0
W
Jormungandr
13,029
1,002
41
3
0
250,765
0
L
Nox
9,476
729
21
2
0
204,952
0
L
Horus
7,632
587
6
0
0
199,833
0
W
Chang'e
9,638
741
12
1
0
257,897
1
W
He Bo
10,410
801
11
1
0
204,005
0
W
Artio
9,460
728
10
1
0
261,364
0
L
Freya
9,739
749
15
1
0
177,959
0
L
Izanami
11,020
848
52
4
0
181,843
0
W
Rama
12,118
932
50
4
0
208,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role