Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Canab1Ss
Jing Wei
Level 104
God Stats
1W - 0L
1,308 SR
Queue Stats
17W - 17L
1,503 Elo+
Solo
Ra
Ra
Estillia
Ra
Level 115
God Stats
2W - 2L
1,158 SR
Queue Stats
274W - 262L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Sem1589
Erlang Shen
Level 146
God Stats
8W - 7L
1,201 SR
Queue Stats
430W - 414L
1,524 Elo+
Solo
Skadi
Skadi
Zakrum
Skadi
Level 148
God Stats
12W - 8L
1,818 SR
Queue Stats
519W - 521L
1,515 Elo+
Solo
Team Averages
Level 108
1,397 SR
1,512 Elo+

VS

Team Averages
Level 58
1,645 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GLEGCHER
Cu Chulainn
Level 23
God Stats
2W - 1L
1,835 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo
Fenrir
Fenrir
Offattack
Fenrir
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
547W - 557L
1,405 Elo+
Solo
He Bo
He Bo
巭孬嫑夯昆l
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,554 Elo+
Solo
Hel
Hel
阿克琉斯
Hel
Level 107
God Stats
13W - 5L
1,892 SR
Queue Stats
532W - 497L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
13 / 8 / 6
13,578
754
27,388
14,725
5,506
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Canab1Ss
Jing Wei
20
4 / 7 / 18
13,492
750
22,400
19,518
8,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 20
14,010
778
24,544
19,357
23,182
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Sem1589
Erlang Shen
17
1 / 10 / 16
12,054
670
17,031
29,294
28,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Zakrum
Skadi
20
8 / 8 / 14
14,465
804
30,005
18,676
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
0 / 8 / 24
10,795
600
13,259
34,383
48,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
GLEGCHER
Cu Chulainn
20
7 / 4 / 22
13,647
758
24,165
34,218
26,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Offattack
Fenrir
19
8 / 6 / 13
11,900
661
14,165
31,402
19,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 10 / 19
13,928
774
20,505
19,917
9,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 4 / 19
12,804
711
19,119
26,967
20,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
134
31
Kills
37
37
Deaths
32
74
Assists
97
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
8
6
2
L
King Arthur
 
King Arthur
0
8
24
1.5
W
Jing Wei
Canab1Ss
Jing Wei
4
7
18
1.86
W
5
4
20
3.75
L
Cu Chulainn
GLEGCHER
Cu Chulainn
7
4
22
4.5
L
Fenrir
Offattack
Fenrir
8
6
13
2.42
W
Erlang Shen
Sem1589
Erlang Shen
1
10
16
0.9
W
Skadi
Zakrum
Skadi
8
8
14
1.88
L
14
10
19
2.35
L
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,368
Damage
91,213
101,570
Taken
146,887
74,875
Mitigated
124,287
33,733
Healing
67,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
27,388
660
0
135
14,725
5,506
180
9,573
5,152
36,875
0
L
King Arthur
 
King Arthur
13,259
960
818
2,515
34,383
48,903
23
9,610
24,773
0
28,874
W
Jing Wei
Canab1Ss
Jing Wei
22,400
17,816
38
3,908
19,518
8,885
1,417
7,431
12,087
0
41,580
W
24,544
2,289
6,409
8,281
19,357
23,182
36
7,731
11,626
55,848
0
L
Cu Chulainn
GLEGCHER
Cu Chulainn
24,165
3,908
0
5,279
34,218
26,472
25
13,389
20,829
423
57,693
L
Fenrir
Offattack
Fenrir
14,165
3,189
0
5,725
31,402
19,477
0
10,736
20,666
0
18,763
W
Erlang Shen
Sem1589
Erlang Shen
17,031
6,417
2,648
5,219
29,294
28,542
351
8,131
20,935
5,602
19,922
W
Skadi
Zakrum
Skadi
30,005
13,470
3,243
3,852
18,676
8,760
3,413
7,113
11,563
0
60,915
L
20,505
311
928
1,489
19,917
9,016
316
9,976
9,941
29,404
0
L
19,119
1,402
34,326
16,733
26,967
20,419
738
11,037
15,930
35,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,599
Gold Earned
63,074
179
Minions Killed
173
0
Camps Cleared
0
1,582,429
Distance Traveled
1,553,175
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,578
754
23
1
0
290,153
0
L
King Arthur
10,795
600
18
1
0
302,862
0
W
Jing Wei
13,492
750
43
2
0
309,745
0
W
Ra
14,010
778
50
3
0
365,936
1
L
Cu Chulainn
13,647
758
87
5
0
340,406
0
L
Fenrir
11,900
661
8
0
0
284,734
1
W
Erlang Shen
12,054
670
18
1
0
311,673
0
W
Skadi
14,465
804
45
3
0
304,922
0
L
He Bo
13,928
774
16
1
0
287,805
1
L
Hel
12,804
711
44
2
0
337,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role