Player Matchup

Bacchus
Bacchus
GotGameWS
Bacchus
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Ah Puch
Ah Puch
YoungSonDabby
Ah Puch
Level 26
God Stats
3W - 3L
1,294 SR
Queue Stats
150W - 134L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
bucketsofbrain
Cernunnos
Level 103
God Stats
11W - 7L
1,616 SR
Queue Stats
234W - 209L
1,413 Elo+
Party 1
Team Averages
Level 49
1,470 SR
1,447 Elo+

VS

Team Averages
Level 58
1,671 SR
1,296 Elo+
Izanami
Izanami
BigoleSad
Izanami
Level 28
God Stats
14W - 6L
1,650 SR
Queue Stats
25W - 33L
1,328 Elo+
Party 2
Hades
Hades
EtG Cosmo
Hades
Level 126
God Stats
12W - 5L
1,725 SR
Queue Stats
51W - 68L
1,329 Elo+
Party 2
Chang'e
Chang'e
Tunisiano3040
Chang'e
Level 19
God Stats
2W - 0L
1,639 SR
Queue Stats
8W - 13L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GotGameWS
Bacchus
13
1 / 3 / 13
13,543
564
10,284
15,670
21,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
16
8 / 7 / 8
15,802
658
19,100
17,790
5,698
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
bucketsofbrain
Cernunnos
17
9 / 7 / 8
16,438
685
14,226
19,322
7,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigoleSad
Izanami
17
6 / 2 / 4
16,056
669
9,703
13,190
3,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
EtG Cosmo
Hades
16
3 / 8 / 10
15,466
644
15,622
24,125
16,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
8 / 8 / 4
16,519
688
18,378
18,680
9,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
17
17
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigoleSad
Izanami
6
2
4
4
W
Hades
EtG Cosmo
Hades
3
8
10
1
L
Bacchus
GotGameWS
Bacchus
1
3
13
2.5
W
Chang'e
8
8
4
1.25
L
Ah Puch
8
7
8
1.71
L
Cernunnos
bucketsofbrain
Cernunnos
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
43,703
52,782
Taken
55,995
34,329
Mitigated
30,050
10,577
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigoleSad
Izanami
9,703
5,000
0
452
13,190
3,938
3,130
7,344
5,846
0
63,861
W
Hades
EtG Cosmo
Hades
15,622
616
143
11,189
24,125
16,152
249
12,185
11,940
65,554
0
L
Bacchus
GotGameWS
Bacchus
10,284
2,373
632
2,647
15,670
21,628
0
9,416
6,254
25,708
0
W
Chang'e
18,378
1,693
2,094
5,639
18,680
9,960
34
9,902
8,778
66,267
0
L
Ah Puch
19,100
1,727
170
4,444
17,790
5,698
1,485
13,034
4,756
86,174
0
L
Cernunnos
bucketsofbrain
Cernunnos
14,226
7,805
0
2,684
19,322
7,003
131
11,566
7,756
0
77,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,783
Gold Earned
48,041
255
Minions Killed
331
0
Camps Cleared
0
1,205,534
Distance Traveled
1,220,335
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,056
669
146
6
0
416,306
0
W
Hades
15,466
644
109
5
0
414,727
5
L
Bacchus
13,543
564
15
1
0
441,929
1
W
Chang'e
16,519
688
76
3
0
389,302
5
L
Ah Puch
15,802
658
132
6
0
381,617
3
L
Cernunnos
16,438
685
108
5
0
381,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role