Player Matchup

Anubis
Anubis
ACTIONJ23
Anubis
Level 54
God Stats
8W - 7L
1,461 SR
Queue Stats
55W - 52L
1,492 Elo+
Party 2
Achilles
Achilles
Quack Nero
Achilles
Level 98
God Stats
11W - 8L
1,623 SR
Queue Stats
277W - 197L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
Z4ckNer0
Jormungandr
Level 116
God Stats
2W - 1L
1,651 SR
Queue Stats
27W - 20L
1,564 Elo+
Party 2
Team Averages
Level 89
1,578 SR
1,519 Elo+

VS

Team Averages
Level 79
1,473 SR
1,438 Elo+
Da Ji
Da Ji
ShorgBus
Da Ji
Level 83
God Stats
0W - 1L
1,223 SR
Queue Stats
8W - 8L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Stas_Sauce
Kukulkan
Level 66
God Stats
1W - 2L
1,696 SR
Queue Stats
21W - 16L
1,528 Elo+
Party 1
King Arthur
King Arthur
oversteet
King Arthur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACTIONJ23
Anubis
16
5 / 15 / 12
17,511
604
20,078
23,682
9,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Quack Nero
Achilles
19
12 / 7 / 12
20,146
695
21,632
29,646
33,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Z4ckNer0
Jormungandr
20
17 / 6 / 15
22,716
783
31,477
32,346
33,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ShorgBus
Da Ji
16
6 / 17 / 8
17,813
614
16,891
27,201
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Stas_Sauce
Kukulkan
20
12 / 11 / 10
21,058
726
24,097
21,896
6,842
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
oversteet
King Arthur
19
10 / 7 / 11
20,212
697
28,372
39,891
46,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
34
Kills
28
28
Deaths
35
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
ACTIONJ23
Anubis
5
15
12
0.73
W
Achilles
Quack Nero
Achilles
12
7
12
2.57
L
Da Ji
ShorgBus
Da Ji
6
17
8
0.59
L
Kukulkan
Stas_Sauce
Kukulkan
12
11
10
1.55
W
Jormungandr
Z4ckNer0
Jormungandr
17
6
15
4.08
L
King Arthur
oversteet
King Arthur
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,187
Damage
69,360
85,674
Taken
88,988
76,749
Mitigated
62,809
17,795
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ACTIONJ23
Anubis
20,078
1,385
0
3,419
23,682
9,440
900
8,969
14,713
54,903
0
W
Achilles
Quack Nero
Achilles
21,632
8,845
0
7,486
29,646
33,504
2,218
7,733
21,673
0
71,871
L
Da Ji
ShorgBus
Da Ji
16,891
4,828
0
750
27,201
9,395
385
13,968
13,233
0
63,959
L
Kukulkan
Stas_Sauce
Kukulkan
24,097
1,926
0
2,092
21,896
6,842
0
15,019
6,877
103,480
0
W
Jormungandr
Z4ckNer0
Jormungandr
31,477
6,342
706
6,184
32,346
33,805
739
7,755
24,591
95,515
0
L
King Arthur
oversteet
King Arthur
28,372
5,260
0
10,138
39,891
46,572
160
23,018
16,873
1,016
102,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,373
Gold Earned
59,083
258
Minions Killed
316
0
Camps Cleared
0
1,374,663
Distance Traveled
1,344,632
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,511
604
80
3
0
379,212
0
W
Achilles
20,146
695
88
3
0
512,849
1
L
Da Ji
17,813
614
63
2
0
416,925
2
L
Kukulkan
21,058
726
153
5
0
428,801
3
W
Jormungandr
22,716
783
90
3
0
482,602
0
L
King Arthur
20,212
697
100
3
0
498,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role