Player Matchup

Fenrir
Fenrir
Taex94
Fenrir
Level 101
God Stats
6W - 4L
1,225 SR
Queue Stats
116W - 86L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
YoungWiss19
Cabrakan
Level 64
God Stats
8W - 4L
1,653 SR
Queue Stats
25W - 26L
1,540 Elo+
Party 1
Zeus
Zeus
oemjo
Zeus
Level 29
God Stats
5W - 5L
1,761 SR
Queue Stats
116W - 71L
1,764 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,649 Elo+

VS

Team Averages
Level 55
1,691 SR
1,501 Elo+
Merlin
Merlin
Colin The Shotz
Merlin
Level 28
God Stats
6W - 4L
1,770 SR
Queue Stats
24W - 18L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Cpt SuperBatman
Heimdallr
Level 108
God Stats
6W - 3L
1,757 SR
Queue Stats
38W - 40L
1,611 Elo+
Party 2
Freya
Freya
ShelledMeat538
Freya
Level 28
God Stats
2W - 3L
1,547 SR
Queue Stats
13W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Taex94
Fenrir
14
6 / 4 / 9
12,859
643
7,002
12,325
6,971
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
YoungWiss19
Cabrakan
14
5 / 1 / 9
12,774
639
6,300
15,509
19,000
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
oemjo
Zeus
16
6 / 3 / 11
14,050
703
18,282
9,029
3,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
12,436
622
10,813
10,579
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Cpt SuperBatman
Heimdallr
15
5 / 5 / 2
13,247
662
10,916
15,052
6,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 8 / 2
10,272
514
2,186
12,642
3,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
8
8
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Heimdallr
Cpt SuperBatman
Heimdallr
5
5
2
1.2
L
0
8
2
0.13
W
Fenrir
Taex94
Fenrir
6
4
9
2.63
W
Cabrakan
YoungWiss19
Cabrakan
5
1
9
9.5
W
Zeus
oemjo
Zeus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
23,915
36,863
Taken
38,273
29,283
Mitigated
13,631
6,591
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,813
327
685
2,424
10,579
3,654
0
8,324
2,255
60,688
0
L
Heimdallr
Cpt SuperBatman
Heimdallr
10,916
5,675
0
3,627
15,052
6,417
1,210
9,188
5,864
0
61,953
L
2,186
531
342
2,198
12,642
3,560
0
7,303
5,339
19,980
0
W
Fenrir
Taex94
Fenrir
7,002
751
1,337
1,800
12,325
6,971
1,126
4,098
8,227
0
28,777
W
Cabrakan
YoungWiss19
Cabrakan
6,300
694
0
766
15,509
19,000
426
6,088
9,418
20,052
695
W
Zeus
oemjo
Zeus
18,282
982
1,437
1,251
9,029
3,312
1,962
2,828
6,201
99,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
35,955
225
Minions Killed
228
0
Camps Cleared
0
1,069,861
Distance Traveled
888,406
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,436
622
88
4
0
342,417
0
L
Heimdallr
13,247
662
98
5
0
332,200
0
L
Freya
10,272
514
42
2
0
213,789
3
W
Fenrir
12,859
643
40
2
0
370,024
4
W
Cabrakan
12,774
639
32
2
0
376,223
1
W
Zeus
14,050
703
153
8
0
323,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role