Player Matchup

Chang'e
Chang'e
Van-Der6
Chang'e
Level 48
God Stats
6W - 3L
1,537 SR
Queue Stats
159W - 138L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Xombi Xulu
Baron Samedi
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 55L
1,539 Elo+
Solo
He Bo
He Bo
alexvon69
He Bo
Level 61
God Stats
1W - 1L
1,530 SR
Queue Stats
72W - 70L
1,434 Elo+
Party 2
Mercury
Mercury
jmtr215243
Mercury
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 10L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
llamo049
Cernunnos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 94L
1,823 Elo+
Party 2
Team Averages
Level 39
1,470 SR
1,576 Elo+

VS

Team Averages
Level 52
1,414 SR
1,459 Elo+
Arachne
Arachne
BlackDo0lphin
Arachne
Level 37
God Stats
51W - 38L
1,623 SR
Queue Stats
137W - 158L
1,534 Elo+
Solo
Cerberus
Cerberus
Briebber
Cerberus
Level 29
God Stats
2W - 2L
1,612 SR
Queue Stats
161W - 165L
1,474 Elo+
Party 3
Anhur
Anhur
DannyyAR
Anhur
Level 47
God Stats
1W - 4L
1,207 SR
Queue Stats
206W - 200L
1,462 Elo+
Party 1
Geb
Geb
WorId-Serpent
Geb
Level 64
God Stats
0W - 1L
1,128 SR
Queue Stats
9W - 16L
1,326 Elo+
Party 3
Merlin
Merlin
Wzlshy
Merlin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 178L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Van-Der6
Chang'e
20
11 / 3 / 14
17,548
532
33,283
36,872
40,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Xombi Xulu
Baron Samedi
19
2 / 5 / 13
15,424
467
15,585
29,749
24,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
alexvon69
He Bo
20
7 / 5 / 7
16,376
496
21,773
27,778
10,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
jmtr215243
Mercury
20
14 / 7 / 6
17,955
544
33,287
24,897
10,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
llamo049
Cernunnos
20
5 / 2 / 6
16,386
497
17,491
19,972
8,474
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 10 / 6
16,163
490
27,591
32,526
16,124
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Briebber
Cerberus
20
2 / 9 / 6
14,284
433
22,896
43,559
57,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
DannyyAR
Anhur
19
2 / 8 / 7
12,414
376
9,456
20,150
8,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 4
14,709
446
10,388
20,678
30,723
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Wzlshy
Merlin
20
6 / 9 / 7
14,659
444
36,446
25,070
11,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
39
Kills
22
22
Deaths
39
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
9
10
6
1.2
L
Cerberus
Briebber
Cerberus
2
9
6
0.56
L
Anhur
DannyyAR
Anhur
2
8
7
0.69
W
Chang'e
Van-Der6
Chang'e
11
3
14
6
L
3
3
4
1.67
L
Merlin
Wzlshy
Merlin
6
9
7
1.06
W
Baron Samedi
Xombi Xulu
Baron Samedi
2
5
13
1.7
W
He Bo
alexvon69
He Bo
7
5
7
2.1
W
Mercury
jmtr215243
Mercury
14
7
6
2.43
W
Cernunnos
llamo049
Cernunnos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,419
Damage
106,777
139,268
Taken
141,983
93,844
Mitigated
124,093
58,484
Healing
39,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
27,591
21,183
0
9,648
32,526
16,124
0
14,436
18,090
0
107,144
L
Cerberus
Briebber
Cerberus
22,896
1,675
534
18,474
43,559
57,080
1,344
20,120
23,439
118,942
0
L
Anhur
DannyyAR
Anhur
9,456
2,870
0
3,026
20,150
8,474
248
9,482
10,668
295
60,887
W
Chang'e
Van-Der6
Chang'e
33,283
2,251
4,187
22,459
36,872
40,308
3,915
22,296
14,576
135,340
0
L
10,388
968
1,316
2,394
20,678
30,723
0
9,478
11,200
37,403
0
L
Merlin
Wzlshy
Merlin
36,446
1,290
0
3,904
25,070
11,692
0
17,125
7,945
104,118
0
W
Baron Samedi
Xombi Xulu
Baron Samedi
15,585
729
5,370
7,003
29,749
24,650
1,328
17,767
11,982
64,350
0
W
He Bo
alexvon69
He Bo
21,773
952
990
8,483
27,778
10,294
4,343
11,757
16,021
108,111
0
W
Mercury
jmtr215243
Mercury
33,287
19,996
0
4,625
24,897
10,118
1,385
7,370
17,527
0
134,845
W
Cernunnos
llamo049
Cernunnos
17,491
6,070
784
4,583
19,972
8,474
5,405
10,835
9,137
0
114,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,689
Gold Earned
72,229
802
Minions Killed
673
0
Camps Cleared
0
3,038,578
Distance Traveled
2,814,249
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,163
490
137
4
0
631,046
0
L
Cerberus
14,284
433
249
8
0
529,415
0
L
Anhur
12,414
376
101
3
0
526,878
0
W
Chang'e
17,548
532
202
6
0
582,437
2
L
Geb
14,709
446
43
1
0
599,115
0
L
Merlin
14,659
444
143
4
0
527,795
0
W
Baron Samedi
15,424
467
64
2
0
560,667
7
W
He Bo
16,376
496
180
5
0
559,131
4
W
Mercury
17,955
544
154
5
0
732,915
0
W
Cernunnos
16,386
497
202
6
0
603,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role