Player Matchup

Pele
Pele
GoldIvoryKing
Pele
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
366W - 343L
1,246 Elo+
Party 1
Neith
Neith
kelden2313
Neith
Level 6
God Stats
2W - 4L
1,447 SR
Queue Stats
7W - 13L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
tecno2053
Ah Puch
Level 27
God Stats
5W - 2L
1,536 SR
Queue Stats
53W - 132L
1,193 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,223 Elo+

VS

Team Averages
Level 13
1,431 SR
1,466 Elo+
Cabrakan
Cabrakan
Juansery
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,628 Elo+
Solo
Scylla
Scylla
LawlieTxYTB
Scylla
Level 15
God Stats
18W - 20L
1,464 SR
Queue Stats
35W - 45L
1,385 Elo+
Party 2
Da Ji
Da Ji
activesoup
Da Ji
Level 13
God Stats
1W - 4L
1,330 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 5
9,393
671
7,125
12,739
4,485
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
10
3 / 10 / 4
8,759
626
5,916
11,580
4,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
tecno2053
Ah Puch
10
5 / 10 / 4
9,676
691
7,081
13,664
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Juansery
Cabrakan
15
18 / 2 / 6
12,799
914
15,753
12,559
11,009
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
14
8 / 2 / 14
11,206
800
9,106
8,265
2,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
11
3 / 7 / 14
9,929
709
9,570
10,911
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
29
29
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Cabrakan
Juansery
Cabrakan
18
2
6
10.5
W
Scylla
8
2
14
7.5
W
Da Ji
3
7
14
1.43
L
Neith
3
10
4
0.5
L
Ah Puch
tecno2053
Ah Puch
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
34,429
37,983
Taken
31,735
13,251
Mitigated
17,665
1,809
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,125
979
147
404
12,739
4,485
0
8,901
3,838
0
23,565
W
Cabrakan
Juansery
Cabrakan
15,753
2,437
0
3,770
12,559
11,009
1,218
3,094
9,465
59,935
0
W
Scylla
9,106
381
0
794
8,265
2,620
719
2,304
5,961
41,131
0
W
Da Ji
9,570
1,651
0
435
10,911
4,036
0
1,745
9,166
0
16,873
L
Neith
5,916
2,325
0
437
11,580
4,125
0
8,417
3,163
0
17,445
L
Ah Puch
tecno2053
Ah Puch
7,081
582
0
821
13,664
4,641
0
7,549
6,115
20,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
33,934
110
Minions Killed
174
0
Camps Cleared
0
673,943
Distance Traveled
743,370
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,393
671
42
3
0
252,792
4
W
Cabrakan
12,799
914
79
6
0
245,708
6
W
Scylla
11,206
800
79
6
0
240,498
0
W
Da Ji
9,929
709
16
1
0
257,164
2
L
Neith
8,759
626
32
2
0
214,091
3
L
Ah Puch
9,676
691
36
3
0
207,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role