Player Matchup

Hera
Hera
Gold I
DerKaanium x
Hera
Gold I
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
346W - 337L
1,498 MMR
Solo
Hou Yi
Hou Yi
Silver I
EragonKing
Hou Yi
Silver I
Level 40
God Stats
1W - 2L
1,729 SR
Queue Stats
16W - 28L
1,485 MMR
Solo
Yemoja
Yemoja
Gold I
Having Kids
Yemoja
Gold I
Level 102
God Stats
8W - 6L
1,565 SR
Queue Stats
559W - 541L
1,503 MMR
Solo
Ne Zha
Ne Zha
Gold II
JASG 05
Ne Zha
Gold II
Level 160
God Stats
2W - 1L
1,601 SR
Queue Stats
426W - 398L
1,482 MMR
Solo
Set
Set
Gold II
Toxic l23l
Set
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 193L
1,478 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,579 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,540 SR
1,489 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 30
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold II
BigDaddySpanky
Scylla
Gold II
Level 125
God Stats
15W - 22L
1,714 SR
Queue Stats
167W - 147L
1,483 MMR
Solo
Fenrir
Fenrir
Bronze III
NthTkBaha0312
Fenrir
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,500 MMR
Solo
Vamana
Vamana
Gold II
SlimBarSoap
Vamana
Gold II
Level 128
God Stats
1W - 1L
1,785 SR
Queue Stats
161W - 166L
1,469 MMR
Solo
Anhur
Anhur
Gold II
TAYROSEMOE
Anhur
Gold II
Level 158
God Stats
5W - 6L
1,311 SR
Queue Stats
209W - 214L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 6
16,511
486
42,368
22,441
9,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
EragonKing
Hou Yi
20
8 / 6 / 7
16,461
484
27,103
27,795
17,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
19
3 / 5 / 12
16,647
490
13,007
31,058
45,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
JASG 05
Ne Zha
20
2 / 5 / 5
15,133
445
21,475
34,700
38,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 3 / 4
18,190
535
23,396
32,608
17,795
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KukulkanOdinCamazotzBastetHeimdallr

VS

Bans
ZeusSkadiIzanamiKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
2 / 6 / 13
14,712
433
8,303
34,504
44,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 12
15,920
468
25,979
20,964
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 2 / 2
12,550
369
8,966
10,073
3,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
20
6 / 4 / 9
16,717
492
33,438
50,954
54,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
20
9 / 4 / 8
17,160
505
28,877
33,944
14,387
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
20
Kills
27
27
Deaths
20
34
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
13
1.42
L
3
4
12
2.25
W
3
8
6
0.75
W
Hou Yi
EragonKing
Hou Yi
8
6
7
1.92
W
Yemoja
3
5
12
1.8
W
Ne Zha
JASG 05
Ne Zha
2
5
5
0.9
L
7
2
2
4
L
Vamana
6
4
9
2.63
L
Anhur
9
4
8
3.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,349
Damage
105,563
148,602
Taken
150,439
129,335
Mitigated
126,038
71,034
Healing
40,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,303
3,179
0
3,719
34,504
44,756
446
15,178
19,326
38,481
0
L
25,979
724
0
2,052
20,964
8,819
0
6,730
14,234
135,913
0
W
42,368
7,680
0
5,484
22,441
9,636
3,601
4,222
18,219
141,853
0
W
Hou Yi
EragonKing
Hou Yi
27,103
16,659
0
7,543
27,795
17,668
5,869
8,653
19,142
132
116,310
W
Yemoja
13,007
2,880
18,967
11,186
31,058
45,640
812
12,270
18,788
51,134
0
W
Ne Zha
JASG 05
Ne Zha
21,475
5,560
0
14,282
34,700
38,596
4,460
5,719
28,981
1,045
79,212
L
8,966
2,693
0
2,534
10,073
3,720
0
2,122
7,951
0
41,419
L
Vamana
33,438
15,081
0
20,285
50,954
54,356
232
20,505
30,449
0
145,994
L
Anhur
28,877
21,068
0
11,440
33,944
14,387
1,521
11,480
22,464
0
166,932
W
23,396
10,008
0
13,572
32,608
17,795
2,691
5,485
27,123
0
192,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,942
Gold Earned
77,059
723
Minions Killed
747
0
Camps Cleared
0
3,031,101
Distance Traveled
2,792,163
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,712
433
46
1
0
679,636
7
L
Scylla
15,920
468
230
7
0
601,729
7
W
Hera
16,511
486
205
6
0
573,092
5
W
Hou Yi
16,461
484
134
4
0
591,451
0
W
Yemoja
16,647
490
57
2
0
603,030
7
W
Ne Zha
15,133
445
110
3
0
573,730
7
L
Fenrir
12,550
369
63
2
0
268,392
2
L
Vamana
16,717
492
192
6
0
672,182
6
L
Anhur
17,160
505
216
6
0
570,224
6
W
Set
18,190
535
217
6
0
689,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role