Player Matchup

Chronos
Chronos
JRAKAGREATNESS
Chronos
Level 160
God Stats
2W - 4L
1,771 SR
Queue Stats
160W - 173L
1,616 Elo+
Party 1
Fenrir
Fenrir
PedroBear11
Fenrir
Level 128
God Stats
1W - 1L
1,415 SR
Queue Stats
80W - 74L
1,623 Elo+
Party 1
Terra
Terra
joshoriginal18
Terra
Level 122
God Stats
16W - 8L
1,621 SR
Queue Stats
45W - 39L
1,691 Elo+
Solo
Team Averages
Level 137
1,602 SR
1,643 Elo+

VS

Team Averages
Level 130
1,670 SR
1,662 Elo+
Raijin
Raijin
AlmighlyHoncho2X
Raijin
Level 107
God Stats
1W - 0L
1,739 SR
Queue Stats
63W - 55L
1,603 Elo+
Solo
Mulan
Mulan
KroAl Dahyun
Mulan
Level 155
God Stats
12W - 9L
1,554 SR
Queue Stats
111W - 89L
1,656 Elo+
Party 2
Khepri
Khepri
LONE WOLF3078
Khepri
Level 129
God Stats
2W - 0L
1,718 SR
Queue Stats
67W - 50L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,341
642
8,508
11,841
3,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
4 / 11 / 1
8,880
683
10,470
13,729
4,824
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 7 / 2
7,306
562
5,137
14,779
10,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 15
9,561
735
11,819
9,212
3,449
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
14 / 2 / 5
10,966
844
14,987
9,457
7,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 17
9,711
747
4,423
10,209
10,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
21
21
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
1
3
2
0.67
W
14
2
5
8.25
W
3
1
17
11.5
L
Fenrir
4
11
1
0.41
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
31,229
40,349
Taken
28,878
18,856
Mitigated
21,023
7,238
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,819
1,105
0
1,903
9,212
3,449
245
3,115
6,097
43,931
0
L
8,508
2,874
0
3,049
11,841
3,585
0
5,674
6,167
34,309
0
W
14,987
4,109
0
2,625
9,457
7,546
0
4,569
4,888
0
34,074
W
4,423
856
1,029
1,668
10,209
10,028
0
5,961
4,248
13,800
0
L
Fenrir
10,470
3,744
0
1,271
13,729
4,824
56
5,046
8,683
0
25,574
L
5,137
226
921
1,997
14,779
10,447
0
5,602
9,177
23,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
30,238
120
Minions Killed
148
0
Camps Cleared
0
645,499
Distance Traveled
655,888
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,561
735
99
8
0
204,064
3
L
Chronos
8,341
642
67
5
0
214,905
2
W
Mulan
10,966
844
39
3
0
236,280
4
W
Khepri
9,711
747
10
1
0
215,544
4
L
Fenrir
8,880
683
23
2
0
213,654
4
L
Terra
7,306
562
30
2
0
216,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role