Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CANUK14
Vulcan
Level 155
God Stats
1W - 1L
1,650 SR
Queue Stats
102W - 95L
1,566 Elo+
Party 2
He Bo
He Bo
Johnseee
He Bo
Level 134
God Stats
1W - 0L
1,814 SR
Queue Stats
69W - 62L
1,559 Elo+
Party 2
Anubis
Anubis
Vodka Flashback
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,595 Elo+
Party 2
Xing Tian
Xing Tian
erbb
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,506 Elo+
Party 1
Team Averages
Level 137
1,593 SR
1,545 Elo+

VS

Team Averages
Level 135
1,485 SR
1,657 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Forkngunslingaa
Heimdallr
Level 160
God Stats
6W - 7L
1,645 SR
Queue Stats
290W - 254L
1,637 Elo+
Party 3
Hun Batz
Hun Batz
SirCrescentChaos
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,856 Elo+
Solo
Osiris
Osiris
fr0styactual
Osiris
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 79L
1,729 Elo+
Solo
He Bo
He Bo
xBoundByFate
He Bo
Level 160
God Stats
0W - 1L
1,280 SR
Queue Stats
21W - 22L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 3 / 15
11,456
818
13,582
14,591
8,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
CANUK14
Vulcan
20
9 / 2 / 11
12,491
892
13,498
8,567
4,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Johnseee
He Bo
15
2 / 6 / 10
9,476
677
10,694
9,675
4,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 5 / 10
11,538
824
9,946
14,980
9,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
erbb
Xing Tian
17
1 / 3 / 15
10,211
729
9,187
15,240
19,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 5 / 4
10,389
742
11,327
12,693
4,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Forkngunslingaa
Heimdallr
19
5 / 4 / 11
11,199
800
12,858
12,666
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 11
9,914
708
11,611
13,821
13,828
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
16
1 / 6 / 10
9,842
703
5,923
15,281
16,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 8 / 4
9,497
678
12,636
13,875
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
26
Kills
19
19
Deaths
26
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
15
4.5
L
Izanami
 
Izanami
7
5
4
1.8
W
Vulcan
CANUK14
Vulcan
9
2
11
7.25
L
Heimdallr
Forkngunslingaa
Heimdallr
5
4
11
2.63
W
He Bo
Johnseee
He Bo
2
6
10
1.17
L
1
3
11
2.17
W
8
5
10
2.6
W
Xing Tian
erbb
Xing Tian
1
3
15
2.83
L
Osiris
1
6
10
1
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,907
Damage
54,355
63,053
Taken
68,336
45,994
Mitigated
43,879
16,492
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,582
5,703
2,883
3,515
14,591
8,341
3,889
3,946
10,645
0
40,191
L
Izanami
 
Izanami
11,327
6,298
267
1,988
12,693
4,399
1,281
9,751
2,942
0
34,290
W
Vulcan
CANUK14
Vulcan
13,498
5,249
1,535
687
8,567
4,638
963
1,887
6,680
39,520
0
L
Heimdallr
Forkngunslingaa
Heimdallr
12,858
3,198
1,566
3,644
12,666
5,084
1,440
7,998
4,668
0
37,738
W
He Bo
Johnseee
He Bo
10,694
303
1,239
201
9,675
4,021
52
2,081
7,593
14,569
0
L
11,611
945
2,043
2,747
13,821
13,828
0
10,824
2,997
0
24,718
W
9,946
263
0
3,778
14,980
9,014
574
1,373
13,607
25,837
0
W
Xing Tian
erbb
Xing Tian
9,187
463
1,802
852
15,240
19,980
180
3,489
11,751
12,791
0
L
Osiris
5,923
924
2,333
1,373
15,281
16,315
90
7,812
7,469
156
12,021
L
12,636
832
960
2,897
13,875
4,253
0
6,940
6,935
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
50,841
160
Minions Killed
158
0
Camps Cleared
0
1,353,899
Distance Traveled
1,154,342
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,456
818
44
3
0
270,622
0
L
Izanami
10,389
742
53
4
0
210,120
1
W
Vulcan
12,491
892
64
5
0
311,989
1
L
Heimdallr
11,199
800
57
4
0
254,225
0
W
He Bo
9,476
677
8
1
0
291,246
1
L
Hun Batz
9,914
708
25
2
0
242,665
3
W
Anubis
11,538
824
37
3
0
199,440
0
W
Xing Tian
10,211
729
7
1
0
280,602
5
L
Osiris
9,842
703
11
1
0
224,258
0
L
He Bo
9,497
678
12
1
0
223,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role