Player Matchup

Horus
Horus
 
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,367 Elo+
Party 1
Hel
Hel
 
Hel
Level 18
God Stats
3W - 2L
1,789 SR
Queue Stats
60W - 73L
1,334 Elo+
Party 1
Neith
Neith
ImBoomtastic98
Neith
Level 14
God Stats
23W - 23L
1,463 SR
Queue Stats
48W - 48L
1,318 Elo+
Party 1
Team Averages
Level 16
1,584 SR
1,340 Elo+

VS

Team Averages
Level 60
1,251 SR
1,319 Elo+
Chaac
Chaac
AntiHornets14
Chaac
Level 6
God Stats
11W - 5L
1,305 SR
Queue Stats
13W - 7L
1,209 Elo+
Party 2
Medusa
Medusa
BrokenTitania
Medusa
Level 115
God Stats
3W - 2L
1,402 SR
Queue Stats
65W - 55L
1,365 Elo+
Party 2
Anubis
Anubis
TacticalXEagle5
Anubis
Level 60
God Stats
14W - 9L
1,045 SR
Queue Stats
69W - 63L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 7 / 0
8,162
680
3,918
13,419
10,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
9
0 / 5 / 2
7,320
610
3,190
9,707
2,725
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 2
7,268
606
2,774
7,294
1,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 9
8,157
680
1,404
5,368
4,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
10 / 2 / 7
10,066
839
12,228
6,990
2,742
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 12
9,500
792
11,691
6,173
2,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
7
0
0.29
L
Hel
 
Hel
0
5
2
0.2
W
2
0
9
6.5
W
10
2
7
6.75
L
0
5
2
0.2
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,882
Damage
25,323
30,420
Taken
18,531
15,292
Mitigated
9,495
10,425
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,918
1,632
865
1,552
13,419
10,832
0
5,976
7,443
0
10,422
L
Hel
 
Hel
3,190
165
2,893
3,466
9,707
2,725
0
2,428
7,279
26,846
0
W
1,404
130
0
832
5,368
4,152
136
1,265
4,103
0
9,712
W
12,228
5,962
0
0
6,990
2,742
1,652
491
6,499
0
37,759
L
2,774
747
782
867
7,294
1,735
0
3,399
3,895
0
19,904
W
11,691
490
0
2,766
6,173
2,601
948
1,468
4,705
46,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
27,723
106
Minions Killed
147
0
Camps Cleared
0
627,043
Distance Traveled
580,891
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,162
680
13
1
0
214,214
1
L
Hel
7,320
610
56
5
0
214,079
2
W
Chaac
8,157
680
24
2
0
193,101
0
W
Medusa
10,066
839
59
5
0
196,733
0
L
Neith
7,268
606
37
3
0
198,750
0
W
Anubis
9,500
792
64
5
0
191,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role