Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 10
God Stats
1W - 1L
1,729 SR
Queue Stats
14W - 17L
1,431 Elo+
Solo
Vamana
Vamana
Jesus2985
Vamana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 2
Thanatos
Thanatos
SippinFN
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,579 Elo+
Party 2
Scylla
Scylla
applessoccer
Scylla
Level 13
God Stats
4W - 5L
1,424 SR
Queue Stats
13W - 13L
1,508 Elo+
Solo
Loki
Loki
faritsalas
Loki
Level 22
God Stats
39W - 29L
1,611 SR
Queue Stats
200W - 190L
1,523 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,504 Elo+

VS

Team Averages
Level 17
1,452 SR
1,457 Elo+
Anubis
Anubis
BOY GOT TO RUN
Anubis
Level 26
God Stats
42W - 32L
1,570 SR
Queue Stats
181W - 216L
1,517 Elo+
Party 1
Artio
Artio
Dionysus277912
Artio
Level 13
God Stats
6W - 11L
1,281 SR
Queue Stats
64W - 74L
1,451 Elo+
Solo
Fenrir
Fenrir
Lasting Moments
Fenrir
Level 36
God Stats
31W - 44L
1,409 SR
Queue Stats
344W - 427L
1,418 Elo+
Party 1
Mercury
Mercury
OutlawBlane
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 107L
1,400 Elo+
Party 1
Ra
Ra
cruise1228
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
0 / 4 / 4
12,140
759
2,264
6,514
1,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Jesus2985
Vamana
20
2 / 16 / 10
14,273
892
13,371
31,827
21,980
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SippinFN
Thanatos
20
14 / 11 / 6
18,178
1,136
42,250
29,090
9,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
16
0 / 1 / 1
11,466
717
338
1,380
248
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
10 / 11 / 9
17,542
1,096
27,584
26,544
7,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 16
18,470
1,154
36,849
17,421
8,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 2 / 21
15,029
939
7,553
26,531
15,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 6 / 25
16,518
1,032
22,365
20,184
9,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
OutlawBlane
Mercury
20
3 / 5 / 27
15,497
969
9,294
11,161
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 10 / 23
14,392
900
15,566
17,768
6,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
26
Kills
43
43
Deaths
27
30
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
4
0.5
W
20
4
16
7
W
6
2
21
8.25
L
Vamana
Jesus2985
Vamana
2
16
10
0.44
W
10
6
25
3.75
W
Mercury
OutlawBlane
Mercury
3
5
27
3.3
L
Thanatos
SippinFN
Thanatos
14
11
6
1.55
L
Scylla
0
1
1
0.5
W
4
10
23
1.55
L
10
11
9
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,807
Damage
91,627
95,355
Taken
93,065
41,617
Mitigated
47,063
16,260
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,264
1,758
0
3
6,514
1,762
0
2,642
3,872
0
3,098
W
36,849
2,579
2,290
8,875
17,421
8,302
0
65
17,356
72,769
0
W
7,553
1,533
275
5,135
26,531
15,414
0
27
26,429
16,619
0
L
Vamana
Jesus2985
Vamana
13,371
6,022
0
3,225
31,827
21,980
0
20,664
11,163
0
20,850
W
22,365
9,583
0
2,915
20,184
9,969
0
68
19,966
0
37,832
W
Mercury
OutlawBlane
Mercury
9,294
5,463
0
0
11,161
6,720
0
0
11,061
0
34,934
L
Thanatos
SippinFN
Thanatos
42,250
13,961
0
12,547
29,090
9,708
0
20,009
9,081
0
63,744
L
Scylla
338
153
0
0
1,380
248
0
1,168
212
3,833
0
W
15,566
2,927
2,029
2,479
17,768
6,658
0
178
17,550
27,731
0
L
27,584
9,353
0
485
26,544
7,919
0
15,485
10,851
0
66,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,599
Gold Earned
79,906
175
Minions Killed
220
4
Camps Cleared
8
991,662
Distance Traveled
1,439,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,140
759
6
0
0
85,570
0
W
Anubis
18,470
1,154
76
5
3
208,449
0
W
Artio
15,029
939
19
1
1
301,884
0
L
Vamana
14,273
892
12
1
0
250,561
0
W
Fenrir
16,518
1,032
34
2
4
322,377
0
W
Mercury
15,497
969
64
4
0
377,378
3
L
Thanatos
18,178
1,136
62
4
1
316,776
1
L
Scylla
11,466
717
5
0
0
26,605
0
W
Ra
14,392
900
27
2
0
229,011
3
L
Loki
17,542
1,096
90
6
3
312,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role