Player Matchup

Heimdallr
Heimdallr
Gold II
AcoG x PhoeniX
Heimdallr
Gold II
Level 128
God Stats
7W - 2L
1,624 SR
Queue Stats
53W - 65L
1,518 MMR
Solo
Chang'e
Chang'e
Gold V
G2Guerrero
Chang'e
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,465 MMR
Solo
Hera
Hera
Gold II
MysteryFigure
Hera
Gold II
Level 156
God Stats
12W - 10L
1,568 SR
Queue Stats
122W - 126L
1,463 MMR
Solo
Susano
Susano
Gold II
didyouquityet
Susano
Gold II
Level 126
God Stats
31W - 43L
1,476 SR
Queue Stats
423W - 401L
1,508 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
mariozomber19
Erlang Shen
Gold II
Level 141
God Stats
18W - 15L
1,674 SR
Queue Stats
196W - 195L
1,464 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,568 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,576 SR
1,483 MMR
Arachne
Arachne
Silver I
ATOMIC GAMER360
Arachne
Silver I
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
303W - 296L
1,467 MMR
Solo
Amaterasu
Amaterasu
Silver I
AinSophAurWaizen
Amaterasu
Silver I
Level 69
God Stats
2W - 2L
1,649 SR
Queue Stats
14W - 21L
1,504 MMR
Solo
Nu Wa
Nu Wa
Gold I
GHOSTNDASNOW
Nu Wa
Gold I
Level 125
God Stats
13W - 17L
1,660 SR
Queue Stats
111W - 113L
1,519 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Halfwasted
Kuzenbo
Gold II
Level 120
God Stats
3W - 5L
1,337 SR
Queue Stats
334W - 345L
1,470 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
WorkableHobo
Ah Muzen Cab
Gold III
Level 130
God Stats
3W - 1L
1,733 SR
Queue Stats
129W - 118L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AcoG x PhoeniX
Heimdallr
20
10 / 4 / 9
15,174
584
19,820
22,591
9,372
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
G2Guerrero
Chang'e
20
4 / 4 / 9
13,544
521
14,891
17,307
8,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 6
14,786
569
23,934
14,357
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 3 / 4
16,201
623
6,150
15,639
6,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
mariozomber19
Erlang Shen
20
9 / 4 / 14
15,431
594
26,040
38,185
41,378
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
OdinBastetKukulkanKing ArthurYemoja

VS

Bans
PersephoneJormungandrIzanamiMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
14,520
558
11,372
25,388
8,760
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
17
5 / 10 / 4
12,339
475
15,439
29,643
31,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 5 / 5
13,979
538
20,814
14,621
4,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Halfwasted
Kuzenbo
14
0 / 4 / 5
10,660
410
10,662
20,169
23,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
WorkableHobo
Ah Muzen Cab
19
3 / 9 / 7
12,538
482
17,483
22,117
6,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
33
Kills
20
21
Deaths
33
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
Heimdallr
AcoG x PhoeniX
Heimdallr
10
4
9
3.63
L
Amaterasu
5
10
4
0.7
W
Chang'e
G2Guerrero
Chang'e
4
4
9
2.13
L
4
5
5
1.3
L
Kuzenbo
Halfwasted
Kuzenbo
0
4
5
0.63
W
8
6
6
1.83
L
Ah Muzen Cab
WorkableHobo
Ah Muzen Cab
3
9
7
0.72
W
2
3
4
1.33
W
Erlang Shen
mariozomber19
Erlang Shen
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,835
Damage
75,770
108,079
Taken
111,938
72,607
Mitigated
74,802
49,559
Healing
32,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,372
7,764
0
8,435
25,388
8,760
0
9,690
15,695
0
69,823
W
Heimdallr
AcoG x PhoeniX
Heimdallr
19,820
11,661
0
7,589
22,591
9,372
1,425
8,853
13,738
0
108,655
L
Amaterasu
15,439
7,130
0
9,981
29,643
31,496
537
5,430
24,204
1,047
51,513
W
Chang'e
G2Guerrero
Chang'e
14,891
1,175
4,337
7,726
17,307
8,942
321
5,465
11,842
81,109
0
L
20,814
2,887
342
2,679
14,621
4,867
130
5,908
8,713
123,967
0
L
Kuzenbo
Halfwasted
Kuzenbo
10,662
4,288
451
4,563
20,169
23,008
120
8,557
11,612
35,183
800
W
23,934
4,549
0
957
14,357
6,589
1,386
4,485
9,872
121,912
0
L
Ah Muzen Cab
WorkableHobo
Ah Muzen Cab
17,483
9,273
0
6,300
22,117
6,671
1,845
9,240
12,877
0
95,650
W
6,150
839
0
6,103
15,639
6,326
5,394
4,213
11,426
0
148,961
W
Erlang Shen
mariozomber19
Erlang Shen
26,040
14,812
0
22,847
38,185
41,378
182
8,852
29,333
0
115,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,136
Gold Earned
64,036
878
Minions Killed
565
0
Camps Cleared
0
2,339,816
Distance Traveled
2,446,559
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,520
558
107
4
0
602,345
3
W
Heimdallr
15,174
584
159
6
0
458,341
5
L
Amaterasu
12,339
475
82
3
0
467,777
1
W
Chang'e
13,544
521
132
5
0
459,110
4
L
Nu Wa
13,979
538
199
8
0
419,813
0
L
Kuzenbo
10,660
410
34
1
0
526,166
14
W
Hera
14,786
569
186
7
0
429,066
5
L
Ah Muzen Cab
12,538
482
143
6
0
430,458
2
W
Susano
16,201
623
236
9
0
511,572
5
W
Erlang Shen
15,431
594
165
6
0
481,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role