Player Matchup

Chang'e
Chang'e
SirFlufffie
Chang'e
Level 106
God Stats
4W - 10L
1,540 SR
Queue Stats
148W - 151L
1,465 Elo+
Party 1
Nike
Nike
Ulyesses1990
Nike
Level 15
God Stats
30W - 35L
1,421 SR
Queue Stats
89W - 118L
1,459 Elo+
Solo
Nemesis
Nemesis
UnrealGuardian
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 181L
1,486 Elo+
Party 1
Team Averages
Level 74
1,487 SR
1,470 Elo+

VS

Team Averages
Level 59
1,491 SR
1,445 Elo+
Hou Yi
Hou Yi
Bodestar
Hou Yi
Level 103
God Stats
18W - 3L
1,232 SR
Queue Stats
221W - 154L
1,545 Elo+
Solo
Sobek
Sobek
Mattismidget24
Sobek
Level 46
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 2
Merlin
Merlin
skullshot
Merlin
Level 29
God Stats
3W - 1L
1,549 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SirFlufffie
Chang'e
10
0 / 4 / 3
8,348
596
5,503
11,833
3,631
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 1
9,007
643
7,097
9,974
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
8,598
614
5,165
10,911
4,133
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bodestar
Hou Yi
13
5 / 0 / 5
10,174
727
12,944
8,567
3,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 9
9,070
648
3,610
9,465
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
skullshot
Merlin
13
5 / 3 / 4
9,848
703
10,307
7,732
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bodestar
Hou Yi
5
0
5
7.5
W
1
0
9
5.5
L
Chang'e
SirFlufffie
Chang'e
0
4
3
0.38
L
2
3
1
0.83
L
1
4
0
0.25
W
Merlin
skullshot
Merlin
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
26,861
32,718
Taken
25,764
12,477
Mitigated
14,710
10,589
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bodestar
Hou Yi
12,944
6,973
0
3,220
8,567
3,383
1,808
1,645
6,922
0
60,127
W
3,610
178
626
1,789
9,465
8,528
250
1,916
7,549
9,603
0
L
Chang'e
SirFlufffie
Chang'e
5,503
316
2,818
3,760
11,833
3,631
0
4,718
7,115
29,034
0
L
7,097
1,119
0
679
9,974
4,713
0
4,991
4,983
0
29,401
L
5,165
739
0
3,332
10,911
4,133
0
4,272
6,639
0
24,344
W
Merlin
skullshot
Merlin
10,307
835
0
1,069
7,732
2,799
491
2,008
5,724
38,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
29,092
144
Minions Killed
178
0
Camps Cleared
0
817,393
Distance Traveled
803,470
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,174
727
101
7
0
248,941
3
W
Sobek
9,070
648
11
1
0
300,544
3
L
Chang'e
8,348
596
58
4
0
267,187
4
L
Nike
9,007
643
47
3
0
254,110
2
L
Nemesis
8,598
614
39
3
0
296,096
7
W
Merlin
9,848
703
66
5
0
253,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role