Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Caleb12345678
Jing Wei
Level 89
God Stats
1W - 2L
1,505 SR
Queue Stats
22W - 27L
1,685 Elo+
Party 1
Hachiman
Hachiman
TrippyShroom13
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 50L
1,298 Elo+
Party 1
Thor
Thor
Vurrul
Thor
Level 21
God Stats
0W - 2L
1,573 SR
Queue Stats
50W - 51L
1,510 Elo+
Solo
Bellona
Bellona
WhySoSerious0803
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 72L
1,519 Elo+
Solo
Team Averages
Level 57
1,516 SR
1,502 Elo+

VS

Team Averages
Level 45
1,523 SR
1,553 Elo+
Pele
Pele
AnGrY BiRd KILA
Pele
Level 25
God Stats
7W - 5L
1,818 SR
Queue Stats
138W - 150L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
M16COLDKILL
Hun Batz
Level 88
God Stats
1W - 3L
1,307 SR
Queue Stats
128W - 105L
1,488 Elo+
Party 2
Horus
Horus
Pétey
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,888 Elo+
Solo
Zeus
Zeus
juanpauchu123
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 128L
1,406 Elo+
Solo
Neith
Neith
sanaya8910
Neith
Level 68
God Stats
9W - 4L
1,491 SR
Queue Stats
313W - 290L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 3 / 14
11,809
695
18,044
21,679
21,348
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Caleb12345678
Jing Wei
20
5 / 3 / 11
12,038
708
17,318
18,593
9,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
14
0 / 10 / 8
9,399
553
7,073
17,796
6,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Vurrul
Thor
19
6 / 8 / 9
12,098
712
16,093
20,497
19,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 9 / 10
12,209
718
17,434
30,919
41,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
12,602
741
16,161
17,068
13,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
M16COLDKILL
Hun Batz
17
6 / 7 / 11
11,739
691
12,194
12,796
6,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Pétey
Horus
20
2 / 1 / 25
13,720
807
19,299
32,784
39,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 6 / 12
13,372
787
29,396
16,631
9,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
6 / 3 / 20
12,691
747
17,287
18,933
11,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
19
Kills
33
33
Deaths
20
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
3
14
3.67
W
6
3
16
4.67
L
Jing Wei
Caleb12345678
Jing Wei
5
3
11
3.5
W
Hun Batz
M16COLDKILL
Hun Batz
6
7
11
1.64
W
Horus
Pétey
Horus
2
1
25
14.5
L
Hachiman
0
10
8
0.4
L
Thor
Vurrul
Thor
6
8
9
1.31
L
4
9
10
1
W
13
6
12
3.17
W
Neith
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,962
Damage
94,337
109,484
Taken
98,212
98,762
Mitigated
80,581
40,163
Healing
45,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
18,044
583
9,732
7,554
21,679
21,348
362
7,016
14,663
26,658
0
W
16,161
3,673
1,170
4,128
17,068
13,467
886
3,194
13,874
0
28,109
L
Jing Wei
Caleb12345678
Jing Wei
17,318
10,979
3,168
3,998
18,593
9,706
2,144
4,939
13,654
0
53,407
W
Hun Batz
M16COLDKILL
Hun Batz
12,194
3,620
633
402
12,796
6,621
0
1,664
11,132
0
23,711
W
Horus
Pétey
Horus
19,299
7,969
12,838
17,981
32,784
39,081
825
6,751
25,358
0
27,520
L
Hachiman
7,073
4,867
1,605
1,342
17,796
6,779
432
5,948
11,848
0
10,362
L
Thor
Vurrul
Thor
16,093
2,801
1,773
1,445
20,497
19,367
665
5,433
15,064
0
29,659
L
17,434
4,488
1,908
7,638
30,919
41,562
425
6,060
24,859
0
31,249
W
29,396
3,157
270
1,468
16,631
9,589
335
2,530
14,101
53,220
0
W
Neith
17,287
6,038
2,600
3,973
18,933
11,823
3,894
3,905
15,028
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
64,124
136
Minions Killed
176
0
Camps Cleared
0
1,384,364
Distance Traveled
1,292,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,809
695
11
1
0
327,041
0
W
Pele
12,602
741
27
2
0
257,588
0
L
Jing Wei
12,038
708
63
4
0
309,897
0
W
Hun Batz
11,739
691
24
1
0
232,672
0
W
Horus
13,720
807
18
1
0
291,580
0
L
Hachiman
9,399
553
8
0
0
222,916
0
L
Thor
12,098
712
28
2
0
271,171
0
L
Bellona
12,209
718
26
2
0
253,339
0
W
Zeus
13,372
787
43
3
0
218,407
0
W
Neith
12,691
747
64
4
0
291,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role