Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RagingCommander
Izanami
Level 87
God Stats
12W - 10L
1,621 SR
Queue Stats
126W - 118L
1,470 Elo+
Solo
Skadi
Skadi
TONYROKKYHORROR
Skadi
Level 104
God Stats
52W - 37L
1,595 SR
Queue Stats
81W - 80L
1,475 Elo+
Solo
Team Averages
Level 98
1,572 SR
1,482 Elo+

VS

Team Averages
Level 79
1,519 SR
1,532 Elo+
Da Ji
Da Ji
DeclaredHare560
Da Ji
Level 77
God Stats
25W - 20L
1,557 SR
Queue Stats
160W - 171L
1,519 Elo+
Solo
Raijin
Raijin
G0 BULLD0GS
Raijin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 1
Ymir
Ymir
LeGenD Pengu1n
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 3 / 12
9,299
715
7,284
6,615
1,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
11 / 3 / 4
10,678
821
8,047
9,925
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 8
10,036
772
6,630
9,801
3,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 8 / 0
10,006
770
10,041
10,785
3,706
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
0 / 5 / 4
8,269
636
7,578
10,756
3,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 5 / 0
6,827
525
1,956
6,627
3,534
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
8
8
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
12
2.67
L
7
8
0
0.88
L
Raijin
0
5
4
0.4
L
1
5
0
0.2
W
11
3
4
4.33
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
19,575
26,341
Taken
28,168
8,043
Mitigated
10,572
6,126
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,284
42
381
1,509
6,615
1,636
218
1,909
4,706
30,148
0
L
10,041
3,504
0
742
10,785
3,706
0
3,804
6,981
0
22,766
L
Raijin
7,578
399
0
1,524
10,756
3,332
0
2,195
8,561
42,401
0
L
1,956
304
111
354
6,627
3,534
0
1,318
5,309
4,335
0
W
8,047
4,665
0
2,246
9,925
3,181
732
2,998
6,927
0
40,764
W
6,630
3,421
0
1,990
9,801
3,226
1,005
4,675
5,126
0
30,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
25,102
171
Minions Killed
118
0
Camps Cleared
0
682,114
Distance Traveled
515,505
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,299
715
55
4
0
240,811
6
L
Da Ji
10,006
770
34
3
0
226,120
2
L
Raijin
8,269
636
76
6
0
195,176
0
L
Ymir
6,827
525
8
1
0
94,209
2
W
Izanami
10,678
821
67
5
0
219,467
2
W
Skadi
10,036
772
49
4
0
221,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role