Player Matchup

Nemesis
Nemesis
Dutchwhitey
Nemesis
Level 35
God Stats
10W - 10L
1,562 SR
Queue Stats
140W - 138L
1,575 Elo+
Solo
Kukulkan
Kukulkan
StreetPanna9
Kukulkan
Level 28
God Stats
12W - 7L
1,744 SR
Queue Stats
57W - 36L
1,551 Elo+
Party 2
Neith
Neith
Trippy Feeds
Neith
Level 107
God Stats
4W - 6L
1,568 SR
Queue Stats
62W - 54L
1,511 Elo+
Party 1
Scylla
Scylla
XLClutch
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
corri
Kumbhakarna
Level 137
God Stats
7W - 6L
1,627 SR
Queue Stats
111W - 90L
1,606 Elo+
Party 2
Team Averages
Level 65
1,600 SR
1,534 Elo+

VS

Team Averages
Level 53
1,453 SR
1,598 Elo+
Heimdallr
Heimdallr
DemonicHunter03
Heimdallr
Level 42
God Stats
2W - 8L
1,249 SR
Queue Stats
47W - 53L
1,532 Elo+
Solo
Ymir
Ymir
Jamaclub5
Ymir
Level 46
God Stats
2W - 0L
1,283 SR
Queue Stats
99W - 86L
1,634 Elo+
Party 4
Scylla
Scylla
KanameXKuran
Scylla
Level 99
God Stats
88W - 61L
1,731 SR
Queue Stats
200W - 184L
1,661 Elo+
Party 3
Merlin
Merlin
LXA9
Merlin
Level 27
God Stats
10W - 9L
1,623 SR
Queue Stats
173W - 153L
1,599 Elo+
Party 3
Fenrir
Fenrir
Renlyz
Fenrir
Level 53
God Stats
3W - 1L
1,380 SR
Queue Stats
81W - 76L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dutchwhitey
Nemesis
20
7 / 10 / 17
16,052
1,003
23,682
32,818
21,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
StreetPanna9
Kukulkan
20
6 / 3 / 14
15,864
992
31,505
13,430
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 10 / 13
16,806
1,050
32,424
29,013
12,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
XLClutch
Scylla
20
3 / 7 / 9
13,827
864
11,728
21,045
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
corri
Kumbhakarna
20
7 / 6 / 17
16,110
1,007
17,012
30,674
49,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonicHunter03
Heimdallr
20
9 / 6 / 22
16,753
1,047
29,903
21,061
8,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
20
2 / 4 / 20
15,581
974
9,052
28,386
41,197
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
12 / 6 / 17
17,512
1,095
30,207
19,067
7,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
LXA9
Merlin
20
6 / 7 / 24
16,505
1,032
34,554
19,323
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Renlyz
Fenrir
20
7 / 8 / 16
15,698
981
16,244
34,819
21,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
135
31
Kills
36
36
Deaths
31
70
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DemonicHunter03
Heimdallr
9
6
22
3.33
L
Nemesis
Dutchwhitey
Nemesis
7
10
17
1.55
W
Ymir
2
4
20
3
W
Scylla
12
6
17
3.42
W
Merlin
LXA9
Merlin
6
7
24
2.57
W
Fenrir
Renlyz
Fenrir
7
8
16
1.88
L
Kukulkan
StreetPanna9
Kukulkan
6
3
14
4.33
L
8
10
13
1.45
L
Scylla
XLClutch
Scylla
3
7
9
1.07
L
Kumbhakarna
corri
Kumbhakarna
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,351
Damage
119,960
126,980
Taken
122,656
95,502
Mitigated
88,094
17,488
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DemonicHunter03
Heimdallr
29,903
20,254
0
1,991
21,061
8,700
0
13,931
7,130
0
56,164
L
Nemesis
Dutchwhitey
Nemesis
23,682
11,797
0
3,677
32,818
21,065
0
18,203
14,615
0
37,316
W
Ymir
9,052
999
0
689
28,386
41,197
0
15,723
12,663
31,343
0
W
Scylla
30,207
1,051
0
0
19,067
7,702
0
5,987
13,080
61,687
0
W
Merlin
LXA9
Merlin
34,554
2,091
0
1,883
19,323
8,905
0
8,455
10,868
72,884
0
W
Fenrir
Renlyz
Fenrir
16,244
6,986
0
2,498
34,819
21,590
0
16,149
18,670
0
26,631
L
Kukulkan
StreetPanna9
Kukulkan
31,505
166
1,035
1,144
13,430
5,810
0
8,443
4,987
72,488
0
L
32,424
18,163
2,074
6,538
29,013
12,004
0
17,451
11,562
0
89,581
L
Scylla
XLClutch
Scylla
11,728
533
852
1,568
21,045
7,612
0
13,915
7,130
19,948
0
L
Kumbhakarna
corri
Kumbhakarna
17,012
1,990
0
600
30,674
49,011
0
15,801
14,873
30,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,659
Gold Earned
82,049
297
Minions Killed
304
9
Camps Cleared
6
1,526,631
Distance Traveled
1,464,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,753
1,047
54
3
1
273,627
0
L
Nemesis
16,052
1,003
30
2
3
349,276
0
W
Ymir
15,581
974
75
5
2
282,541
0
W
Scylla
17,512
1,095
77
5
2
306,686
0
W
Merlin
16,505
1,032
82
5
1
280,437
1
W
Fenrir
15,698
981
16
1
0
321,234
2
L
Kukulkan
15,864
992
119
7
0
313,158
1
L
Neith
16,806
1,050
100
6
4
248,832
3
L
Scylla
13,827
864
20
1
2
288,117
0
L
Kumbhakarna
16,110
1,007
28
2
0
327,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role