Player Matchup

Hun Batz
Hun Batz
Derailed Logic
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,578 Elo+
Party 2
He Bo
He Bo
l Yuichi l
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,544 Elo+
Solo
Fenrir
Fenrir
lmao ur cool
Fenrir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,625 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,582 Elo+

VS

Team Averages
Level 144
1,730 SR
1,569 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 128
God Stats
5W - 1L
1,862 SR
Queue Stats
100W - 92L
1,618 Elo+
Solo
Cerberus
Cerberus
BerzerkWerewolf
Cerberus
Level 155
God Stats
2W - 2L
1,829 SR
Queue Stats
118W - 96L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 8 / 4
7,630
694
7,521
9,940
3,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
8
1 / 3 / 5
6,891
626
4,078
5,790
1,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
4 / 6 / 3
7,941
722
8,548
10,140
6,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 2 / 5
8,715
792
6,989
8,481
7,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
 
Discordia
12
8 / 3 / 7
9,289
844
9,565
7,653
1,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
1 / 3 / 12
7,876
716
4,477
10,265
7,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
5
5.25
W
Discordia
 
Discordia
8
3
7
3.83
W
Cerberus
1
3
12
2.33
L
Hun Batz
3
8
4
0.63
L
He Bo
1
3
5
1.17
L
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
21,031
25,870
Taken
26,399
11,752
Mitigated
16,504
3,915
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,989
1,928
0
1,675
8,481
7,482
360
1,672
6,809
0
11,994
W
Discordia
 
Discordia
9,565
858
148
1,029
7,653
1,707
564
374
7,279
35,044
0
W
Cerberus
4,477
210
0
3,572
10,265
7,315
739
2,046
8,219
22,165
0
L
Hun Batz
7,521
1,731
0
254
9,940
3,203
0
5,622
4,318
0
24,296
L
He Bo
4,078
345
200
1,726
5,790
1,705
0
2,955
2,835
18,499
0
L
Fenrir
8,548
3,728
0
1,735
10,140
6,844
0
5,514
4,626
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
25,880
97
Minions Killed
130
0
Camps Cleared
0
499,810
Distance Traveled
573,817
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,715
792
16
1
0
220,965
7
W
Discordia
9,289
844
64
6
0
182,013
1
W
Cerberus
7,876
716
50
5
0
170,839
2
L
Hun Batz
7,630
694
40
4
0
189,800
3
L
He Bo
6,891
626
36
3
0
142,457
3
L
Fenrir
7,941
722
21
2
0
167,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role