Player Matchup

Fenrir
Fenrir
JJluvaboy24
Fenrir
Level 147
God Stats
1W - 1L
1,713 SR
Queue Stats
33W - 28L
1,628 Elo+
Solo
King Arthur
King Arthur
MasterQuadman
King Arthur
Level 96
God Stats
4W - 6L
1,560 SR
Queue Stats
151W - 154L
1,522 Elo+
Solo
Agni
Agni
RavAttacK
Agni
Level 103
God Stats
12W - 4L
2,071 SR
Queue Stats
30W - 32L
1,490 Elo+
Solo
Team Averages
Level 115
1,781 SR
1,547 Elo+

VS

Team Averages
Level 109
1,570 SR
1,581 Elo+
Achilles
Achilles
MajesticAbaddon
Achilles
Level 121
God Stats
2W - 2L
1,511 SR
Queue Stats
141W - 132L
1,596 Elo+
Party 1
Sol
Sol
OminousBloom171
Sol
Level 98
God Stats
6W - 3L
1,700 SR
Queue Stats
54W - 42L
1,582 Elo+
Party 1
Medusa
Medusa
shadowwalker281
Medusa
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 80L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 13 / 1
13,425
610
11,062
19,852
6,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
MasterQuadman
King Arthur
15
3 / 6 / 9
14,241
647
16,552
22,331
28,811
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
16
6 / 6 / 4
14,747
670
15,281
14,692
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
12 / 5 / 6
15,017
683
15,790
23,864
20,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 14
14,411
655
15,333
15,310
4,302
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 4 / 9
15,607
709
15,904
15,532
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
25
25
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
13
1
0.42
W
Achilles
12
5
6
3
L
King Arthur
MasterQuadman
King Arthur
3
6
9
1.25
W
4
5
14
2.2
L
Agni
6
6
4
1.33
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
47,027
56,875
Taken
54,706
39,941
Mitigated
32,559
11,018
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,062
2,441
0
2,971
19,852
6,682
0
4,780
15,072
0
35,485
W
Achilles
15,790
3,613
0
3,505
23,864
20,698
255
6,462
17,402
9,329
37,349
L
King Arthur
MasterQuadman
King Arthur
16,552
2,937
0
5,768
22,331
28,811
294
9,302
13,029
0
55,377
W
15,333
3,199
0
6,143
15,310
4,302
2,219
3,003
12,307
71,963
0
L
Agni
15,281
584
0
2,279
14,692
4,448
620
4,510
10,182
55,552
0
W
15,904
7,667
0
4,428
15,532
7,559
49
5,861
9,671
0
74,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
45,035
202
Minions Killed
262
0
Camps Cleared
0
1,115,383
Distance Traveled
1,134,055
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,425
610
40
2
0
335,587
8
W
Achilles
15,017
683
48
2
0
412,582
1
L
King Arthur
14,241
647
65
3
0
417,067
3
W
Sol
14,411
655
108
5
0
350,080
1
L
Agni
14,747
670
97
4
0
362,729
8
W
Medusa
15,607
709
106
5
0
371,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role