Player Matchup

Hercules
Hercules
Dashirus
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 182L
1,294 Elo+
Party 1
Hades
Hades
Girfred
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 172L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
OnMeOnMeHes1HP
Sun Wukong
Level 7
God Stats
3W - 2L
1,616 SR
Queue Stats
5W - 7L
1,317 Elo+
Party 3
Cerberus
Cerberus
aywuey
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 3
Hachiman
Hachiman
lgosh
Hachiman
Level 23
God Stats
1W - 0L
1,170 SR
Queue Stats
26W - 28L
1,305 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,314 Elo+

VS

Team Averages
Level 10
1,448 SR
1,174 Elo+
Hades
Hades
DarkLordLoL090
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,162 Elo+
Party 4
Hachiman
Hachiman
FaranyrOrpheus
Hachiman
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 29L
1,349 Elo+
Solo
Ymir
Ymir
MestreNoob69
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 4
Nox
Nox
SickMyDucky
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,161 Elo+
Party 2
Odin
Odin
SuperSeba98
Odin
Level 7
God Stats
1W - 4L
1,242 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dashirus
Hercules
19
8 / 2 / 26
12,284
1,117
13,007
15,753
8,648
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Girfred
Hades
19
6 / 4 / 30
12,363
1,124
13,916
18,108
8,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
OnMeOnMeHes1HP
Sun Wukong
20
12 / 1 / 34
13,911
1,265
23,034
17,828
16,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
aywuey
Cerberus
20
10 / 0 / 30
13,431
1,221
14,771
16,885
23,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
lgosh
Hachiman
20
21 / 5 / 21
14,901
1,355
32,282
9,659
3,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 8
10,522
957
10,915
23,026
13,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
17
4 / 5 / 4
11,818
1,074
17,296
11,614
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 15 / 9
10,596
963
8,562
31,091
19,508
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 13 / 6
11,839
1,076
20,342
19,729
6,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 13 / 9
11,067
1,006
15,413
21,801
7,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
48
57
Kills
12
12
Deaths
57
141
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
W
Hercules
Dashirus
Hercules
8
2
26
10.5
L
Hachiman
4
5
4
1.2
W
Hades
Girfred
Hades
6
4
30
5.25
L
1
15
9
0.37
W
Sun Wukong
OnMeOnMeHes1HP
Sun Wukong
12
1
34
29
L
4
13
6
0.54
L
1
13
9
0.42
W
Cerberus
aywuey
Cerberus
10
0
30
25
W
Hachiman
lgosh
Hachiman
21
5
21
6.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,010
Damage
72,528
78,233
Taken
107,261
61,831
Mitigated
50,747
15,295
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,915
3,382
432
1,041
23,026
13,825
0
4,588
18,438
19,607
0
W
Hercules
Dashirus
Hercules
13,007
7,992
72
2,570
15,753
8,648
0
8,095
7,658
0
19,265
L
Hachiman
17,296
8,324
0
2,117
11,614
3,632
0
3,896
7,718
0
39,995
W
Hades
Girfred
Hades
13,916
4,759
144
4,517
18,108
8,724
0
9,674
8,434
36,072
0
L
8,562
2,819
0
0
31,091
19,508
0
7,118
23,973
15,410
0
W
Sun Wukong
OnMeOnMeHes1HP
Sun Wukong
23,034
8,293
0
4,770
17,828
16,655
0
10,594
7,234
128
36,445
L
20,342
3,855
0
0
19,729
6,392
0
6,720
13,009
45,500
0
L
15,413
4,449
219
1,371
21,801
7,390
0
6,493
15,308
0
38,917
W
Cerberus
aywuey
Cerberus
14,771
2,416
0
2,046
16,885
23,888
0
7,736
9,149
24,697
0
W
Hachiman
lgosh
Hachiman
32,282
20,246
0
1,176
9,659
3,916
0
3,720
5,939
0
46,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,890
Gold Earned
55,842
160
Minions Killed
177
10
Camps Cleared
2
951,046
Distance Traveled
923,599
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,522
957
17
2
0
145,050
1
W
Hercules
12,284
1,117
17
2
0
172,747
0
L
Hachiman
11,818
1,074
35
3
0
206,173
0
W
Hades
12,363
1,124
64
6
1
149,726
0
L
Ymir
10,596
963
17
2
0
194,496
0
W
Sun Wukong
13,911
1,265
29
3
4
228,190
0
L
Nox
11,839
1,076
64
6
1
189,394
0
L
Odin
11,067
1,006
44
4
1
188,486
1
W
Cerberus
13,431
1,221
15
1
4
247,007
5
W
Hachiman
14,901
1,355
35
3
1
153,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role