Player Matchup

Zhong Kui
Zhong Kui
Bronze III
SamuraiSorcerer7
Zhong Kui
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,500 SR
1,441 MMR
Hel
Hel
Gold III
CHAMPI_CALVO_122
Hel
Gold III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 112L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
0 / 3 / 0
4,971
710
3,377
6,999
4,230
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
BakasuraKaliHe BoAh Muzen CabUllr

VS

Bans
SkadiChaacPeleTerraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,611
1,087
4,628
6,505
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,377
Damage
4,628
6,999
Taken
6,505
4,230
Mitigated
3,271
2,047
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,628
430
0
4,136
6,505
3,271
127
3,419
3,086
42,307
0
L
Zhong Kui
3,377
589
0
2,047
6,999
4,230
215
4,628
2,371
18,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,971
Gold Earned
7,611
22
Minions Killed
96
0
Camps Cleared
0
125,860
Distance Traveled
126,342
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,611
1,087
96
14
0
126,342
3
L
Zhong Kui
4,971
710
22
3
0
125,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role