Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Ares
Ares
Draago420
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,578 Elo+
Solo
Serqet
Serqet
QuotableSpy9
Serqet
Level 19
God Stats
2W - 3L
1,281 SR
Queue Stats
50W - 57L
1,488 Elo+
Solo
Hades
Hades
ZeroNeon04
Hades
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 2
Persephone
Persephone
pandastrophic16
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,456 SR
1,437 Elo+

VS

Team Averages
Level 15
1,566 SR
1,424 Elo+
Set
Set
 
Set
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,435 Elo+
Solo
Medusa
Medusa
MattkilerQC
Medusa
Level 5
God Stats
6W - 4L
1,721 SR
Queue Stats
39W - 36L
1,490 Elo+
Party 1
Geb
Geb
POTATO JESUS874
Geb
Level 18
God Stats
5W - 0L
1,814 SR
Queue Stats
55W - 43L
1,464 Elo+
Solo
Hel
Hel
W3NG5AM-M4K
Hel
Level 27
God Stats
4W - 2L
1,390 SR
Queue Stats
16W - 15L
1,420 Elo+
Solo
Merlin
Merlin
x Miiichael
Merlin
Level 16
God Stats
23W - 20L
1,403 SR
Queue Stats
57W - 44L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 11 / 2
12,611
1,051
23,838
24,673
11,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
1 / 8 / 7
11,220
935
16,253
28,233
29,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
16
0 / 5 / 0
10,217
851
3,661
11,318
6,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
17
1 / 9 / 4
10,766
897
10,837
24,396
24,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
pandastrophic16
Persephone
16
0 / 9 / 2
10,103
842
2,510
13,487
5,503
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
10 / 3 / 22
13,437
1,120
16,128
14,542
11,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
19
3 / 1 / 24
12,567
1,047
20,045
15,630
7,602
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 1 / 15
12,000
1,000
13,242
12,507
5,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 2 / 24
11,507
959
9,605
11,493
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
20 / 1 / 13
15,189
1,266
32,727
11,408
4,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
140
8
Kills
42
42
Deaths
8
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
11
2
0.64
W
Set
 
Set
10
3
22
7
L
Ares
1
8
7
0.56
W
Medusa
3
1
24
15
W
8
1
15
15.5
L
Serqet
0
5
0
0
W
1
2
24
6.5
L
Hades
1
9
4
0.33
L
Persephone
pandastrophic16
Persephone
0
9
2
0.11
W
Merlin
20
1
13
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,099
Damage
91,747
102,107
Taken
65,580
76,535
Mitigated
33,559
6,919
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,838
11,649
0
3,119
24,673
11,434
0
13,968
10,705
0
35,909
W
Set
 
Set
16,128
8,705
0
648
14,542
11,420
0
4,544
9,560
0
21,526
L
Ares
16,253
1,309
546
720
28,233
29,313
0
16,252
11,981
26,421
0
W
Medusa
20,045
11,726
912
3,224
15,630
7,602
0
10,177
5,453
0
44,581
W
13,242
2,592
774
681
12,507
5,168
0
3,148
8,311
29,726
0
L
Serqet
3,661
294
0
0
11,318
6,200
0
6,545
4,773
0
25,314
W
9,605
1,549
7,573
6,253
11,493
4,742
0
5,458
6,035
19,025
0
L
Hades
10,837
1,522
480
1,617
24,396
24,085
0
13,245
11,151
27,824
0
L
Persephone
pandastrophic16
Persephone
2,510
354
0
437
13,487
5,503
0
5,564
7,923
9,600
0
W
Merlin
32,727
4,675
1,213
1,790
11,408
4,627
0
6,273
5,135
55,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
64,700
123
Minions Killed
197
4
Camps Cleared
8
877,700
Distance Traveled
1,008,342
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,611
1,051
16
1
2
161,899
0
W
Set
13,437
1,120
11
1
2
215,324
2
L
Ares
11,220
935
15
1
2
207,053
1
W
Medusa
12,567
1,047
64
5
4
176,070
5
W
Geb
12,000
1,000
40
3
0
225,608
0
L
Serqet
10,217
851
47
4
0
180,361
0
W
Hel
11,507
959
23
2
0
199,394
0
L
Hades
10,766
897
38
3
0
167,390
1
L
Persephone
10,103
842
7
1
0
160,997
4
W
Merlin
15,189
1,266
59
5
2
191,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role