Player Matchup

Neith
Neith
IsQaC_71
Neith
Level 7
God Stats
1W - 2L
1,433 SR
Queue Stats
2W - 5L
1,131 Elo+
Party 2
Ares
Ares
KrilleNorden
Ares
Level 7
God Stats
3W - 9L
1,403 SR
Queue Stats
117W - 86L
1,169 Elo+
Solo
Zeus
Zeus
Smykusiek
Zeus
Level 48
God Stats
1W - 1L
1,388 SR
Queue Stats
7W - 23L
1,190 Elo+
Party 2
Team Averages
Level 21
1,408 SR
1,163 Elo+

VS

Team Averages
Level 51
1,378 SR
1,310 Elo+
Susano
Susano
Zeref-Dragneer
Susano
Level 120
God Stats
0W - 2L
1,371 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 1
Merlin
Merlin
mattandeiv
Merlin
Level 17
God Stats
2W - 9L
1,522 SR
Queue Stats
15W - 29L
1,156 Elo+
Solo
Artemis
Artemis
toukiyomi
Artemis
Level 17
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 14L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IsQaC_71
Neith
12
1 / 5 / 10
10,515
619
7,339
11,209
4,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 11
11,627
684
4,048
12,525
9,444
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
14
13 / 6 / 3
12,903
759
18,678
11,281
3,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 0
12,750
750
15,244
13,879
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
mattandeiv
Merlin
11
0 / 7 / 2
9,480
558
3,891
12,002
4,495
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
toukiyomi
Artemis
11
0 / 9 / 8
10,248
603
9,120
13,678
4,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
11
11
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
IsQaC_71
Neith
1
5
10
1.2
W
3
0
11
8.5
W
Zeus
13
6
3
2.42
L
11
1
0
11
L
Merlin
mattandeiv
Merlin
0
7
2
0.14
L
Artemis
toukiyomi
Artemis
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
28,255
35,015
Taken
39,559
17,408
Mitigated
15,797
4,006
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IsQaC_71
Neith
7,339
2,315
0
1,348
11,209
4,083
1,598
1,563
9,646
0
41,313
W
4,048
213
0
1,043
12,525
9,444
297
934
11,591
9,683
0
W
Zeus
18,678
1,435
579
1,036
11,281
3,881
63
1,394
9,887
53,659
0
L
15,244
3,641
0
1,710
13,879
6,672
0
6,787
7,092
0
52,472
L
Merlin
mattandeiv
Merlin
3,891
380
0
1,860
12,002
4,495
0
8,828
3,174
37,998
0
L
Artemis
toukiyomi
Artemis
9,120
3,319
0
800
13,678
4,630
0
7,185
6,493
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
32,478
150
Minions Killed
169
0
Camps Cleared
0
835,263
Distance Traveled
790,544
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,515
619
73
4
0
252,675
0
W
Ares
11,627
684
15
1
0
332,760
5
W
Zeus
12,903
759
62
4
0
249,828
1
L
Susano
12,750
750
73
4
0
328,884
5
L
Merlin
9,480
558
53
3
0
198,098
1
L
Artemis
10,248
603
43
3
0
263,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role