Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gigihno07
Neith
Level 16
God Stats
14W - 14L
1,651 SR
Queue Stats
154W - 140L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Rmx88
Sun Wukong
Level 149
God Stats
5W - 3L
1,734 SR
Queue Stats
174W - 138L
1,583 Elo+
Party 1
Team Averages
Level 103
1,629 SR
1,531 Elo+

VS

Team Averages
Level 90
1,514 SR
1,463 Elo+
Hera
Hera
 
Hera
Level 7
God Stats
2W - 1L
1,330 SR
Queue Stats
7W - 6L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
Che_mati
Kukulkan
Level 142
God Stats
3W - 0L
1,513 SR
Queue Stats
65W - 72L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Danidu9
Ne Zha
Level 122
God Stats
8W - 4L
1,700 SR
Queue Stats
130W - 138L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 5 / 2
11,865
565
13,075
16,251
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gigihno07
Neith
13
2 / 11 / 0
12,505
595
8,695
17,184
5,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Rmx88
Sun Wukong
14
5 / 5 / 3
13,113
624
19,706
25,765
29,996
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 3 / 10
13,504
643
9,811
11,401
6,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Che_mati
Kukulkan
14
4 / 4 / 6
13,211
629
13,738
16,456
6,476
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Danidu9
Ne Zha
17
12 / 2 / 8
15,453
736
27,788
25,087
15,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
21
21
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
2
0.6
W
Hera
 
Hera
5
3
10
3.33
W
Kukulkan
Che_mati
Kukulkan
4
4
6
1.75
W
Ne Zha
Danidu9
Ne Zha
12
2
8
8
L
Neith
Gigihno07
Neith
2
11
0
0.18
L
Sun Wukong
Rmx88
Sun Wukong
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
51,337
59,200
Taken
52,944
39,015
Mitigated
28,186
12,492
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,075
2,721
0
2,331
16,251
4,000
423
6,347
9,904
50,669
0
W
Hera
 
Hera
9,811
2,408
0
235
11,401
6,694
1,085
3,342
8,059
40,909
0
W
Kukulkan
Che_mati
Kukulkan
13,738
1,406
0
2,383
16,456
6,476
248
3,171
13,285
75,320
0
W
Ne Zha
Danidu9
Ne Zha
27,788
7,746
0
12,366
25,087
15,016
1,333
6,871
18,216
0
79,632
L
Neith
Gigihno07
Neith
8,695
3,048
0
3,220
17,184
5,019
0
5,964
11,220
0
34,986
L
Sun Wukong
Rmx88
Sun Wukong
19,706
2,948
0
6,941
25,765
29,996
506
11,306
14,459
0
49,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
42,168
183
Minions Killed
254
0
Camps Cleared
0
1,014,357
Distance Traveled
1,085,536
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,865
565
63
3
0
351,622
0
W
Hera
13,504
643
61
3
0
361,655
2
W
Kukulkan
13,211
629
116
6
0
316,011
7
W
Ne Zha
15,453
736
77
4
0
407,870
5
L
Neith
12,505
595
66
3
0
281,884
0
L
Sun Wukong
13,113
624
54
3
0
380,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role