Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,227 Elo+
Solo
Bastet
Bastet
Deadly_reaper565
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,275 Elo+
Party 2
Nox
Nox
Nik_The_ClassyXD
Nox
Level 34
God Stats
7W - 9L
1,151 SR
Queue Stats
153W - 198L
1,258 Elo+
Party 3
Jing Wei
Jing Wei
cloud_mighty853
Jing Wei
Level 12
God Stats
3W - 1L
1,451 SR
Queue Stats
67W - 68L
1,294 Elo+
Party 3
Bakasura
Bakasura
ihaveyourpapyrus
Bakasura
Level 25
God Stats
10W - 8L
1,442 SR
Queue Stats
24W - 18L
1,361 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,283 Elo+

VS

Team Averages
Level 17
1,385 SR
1,262 Elo+
Chernobog
Chernobog
 
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,085 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 8
God Stats
3W - 6L
1,157 SR
Queue Stats
4W - 11L
1,061 Elo+
Solo
Ao Kuang
Ao Kuang
N_Q8M
Ao Kuang
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,263 Elo+
Solo
Heimdallr
Heimdallr
NephilimRising2
Heimdallr
Level 28
God Stats
6W - 7L
1,266 SR
Queue Stats
50W - 45L
1,367 Elo+
Party 1
Arachne
Arachne
SupSyy
Arachne
Level 15
God Stats
14W - 8L
1,500 SR
Queue Stats
105W - 83L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
1 / 8 / 18
14,029
935
11,027
21,147
14,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 9 / 11
17,454
1,164
38,700
20,050
7,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 5 / 14
14,189
946
14,596
12,415
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
20
1 / 6 / 17
13,605
907
12,756
17,435
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
19 / 8 / 15
17,774
1,185
57,120
28,796
13,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
0 / 12 / 18
13,080
872
2,434
23,456
11,585
Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
 
Yemoja
20
2 / 13 / 22
14,703
980
12,002
33,024
52,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
N_Q8M
Ao Kuang
20
8 / 10 / 18
15,321
1,021
18,604
44,397
25,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
NephilimRising2
Heimdallr
20
17 / 6 / 11
18,628
1,242
30,228
22,573
12,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SupSyy
Arachne
20
9 / 2 / 15
15,919
1,061
26,274
18,392
9,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
120
43
Kills
36
36
Deaths
43
75
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
8
18
1.25
L
Chernobog
 
Chernobog
0
12
18
0.75
L
Yemoja
 
Yemoja
2
13
22
1
W
16
9
11
2.39
L
Ao Kuang
N_Q8M
Ao Kuang
8
10
18
1.7
L
Heimdallr
NephilimRising2
Heimdallr
17
6
11
3.75
W
6
5
14
2.6
L
Arachne
SupSyy
Arachne
9
2
15
8.25
W
Jing Wei
1
6
17
1.58
W
19
8
15
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,199
Damage
89,542
99,843
Taken
141,842
45,102
Mitigated
112,780
15,016
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,027
6,257
0
2,893
21,147
14,111
0
7,312
13,835
0
36,740
L
Chernobog
 
Chernobog
2,434
2,144
0
0
23,456
11,585
0
3,019
20,122
0
11,436
L
Yemoja
 
Yemoja
12,002
3,685
4,565
1,876
33,024
52,827
0
2,263
29,371
43,040
0
W
38,700
21,195
0
0
20,050
7,735
0
5,215
14,831
0
84,129
L
Ao Kuang
N_Q8M
Ao Kuang
18,604
4,378
495
9,923
44,397
25,813
0
3,646
39,418
43,281
0
L
Heimdallr
NephilimRising2
Heimdallr
30,228
14,972
173
4,883
22,573
12,613
0
5,064
16,882
0
59,594
W
14,596
1,369
246
2,041
12,415
4,237
0
2,958
9,454
25,007
0
L
Arachne
SupSyy
Arachne
26,274
19,999
0
5,113
18,392
9,942
0
604
17,318
0
42,376
W
Jing Wei
12,756
8,715
0
0
17,435
5,901
0
3,696
13,735
0
27,970
W
57,120
47,156
0
9,836
28,796
13,118
0
11,425
17,366
0
69,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,051
Gold Earned
77,651
276
Minions Killed
293
11
Camps Cleared
9
1,452,353
Distance Traveled
1,202,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,029
935
46
3
1
213,517
0
L
Chernobog
13,080
872
39
3
0
209,869
0
L
Yemoja
14,703
980
75
5
0
208,768
1
W
Bastet
17,454
1,164
118
8
8
322,944
4
L
Ao Kuang
15,321
1,021
63
4
2
265,451
1
L
Heimdallr
18,628
1,242
68
5
2
234,365
0
W
Nox
14,189
946
29
2
0
280,277
0
L
Arachne
15,919
1,061
48
3
5
284,490
1
W
Jing Wei
13,605
907
28
2
0
321,540
0
W
Bakasura
17,774
1,185
55
4
2
314,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role