Player Matchup

Awilix
Awilix
Joezinn
Awilix
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,400 Elo+
Party 1
Merlin
Merlin
Ryulion
Merlin
Level 14
God Stats
23W - 26L
1,529 SR
Queue Stats
30W - 36L
1,398 Elo+
Party 1
Bacchus
Bacchus
Seousage
Bacchus
Level 89
God Stats
2W - 1L
1,442 SR
Queue Stats
16W - 12L
1,495 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,431 Elo+

VS

Team Averages
Level 33
1,522 SR
1,376 Elo+
Ares
Ares
GodOnikin
Ares
Level 6
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Cernunnos
Cernunnos
ToquioX
Cernunnos
Level 42
God Stats
15W - 14L
1,498 SR
Queue Stats
171W - 266L
1,394 Elo+
Solo
Fenrir
Fenrir
Tozeti4ngels
Fenrir
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Joezinn
Awilix
11
9 / 0 / 7
9,844
820
7,535
6,274
2,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Ryulion
Merlin
12
7 / 0 / 11
9,210
768
10,854
4,054
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Seousage
Bacchus
11
4 / 3 / 13
9,276
773
7,631
9,496
10,091
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 7 / 1
7,127
594
2,184
13,299
10,315
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
ToquioX
Cernunnos
8
0 / 8 / 2
6,871
573
4,822
11,144
3,831
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
8
2 / 5 / 0
7,017
585
3,658
9,912
5,013
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
3
3
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
1
7
1
0.21
W
Awilix
Joezinn
Awilix
9
0
7
12.5
W
Merlin
Ryulion
Merlin
7
0
11
12.5
W
Bacchus
Seousage
Bacchus
4
3
13
3.5
L
Cernunnos
ToquioX
Cernunnos
0
8
2
0.13
L
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
10,664
19,824
Taken
34,355
13,411
Mitigated
19,159
2,951
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,184
436
369
1,096
13,299
10,315
0
8,589
4,710
10,495
0
W
Awilix
Joezinn
Awilix
7,535
3,460
0
1,292
6,274
2,054
144
218
6,056
0
35,186
W
Merlin
Ryulion
Merlin
10,854
1,683
0
690
4,054
1,266
1,251
816
3,238
34,483
0
W
Bacchus
Seousage
Bacchus
7,631
1,587
0
969
9,496
10,091
596
1,336
8,160
25,666
0
L
Cernunnos
ToquioX
Cernunnos
4,822
2,269
0
1,830
11,144
3,831
0
4,653
6,491
194
23,398
L
Fenrir
3,658
1,153
0
1,602
9,912
5,013
0
5,330
4,582
0
14,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
21,015
143
Minions Killed
81
0
Camps Cleared
0
672,100
Distance Traveled
526,667
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,127
594
15
1
0
172,074
4
W
Awilix
9,844
820
56
5
0
261,162
1
W
Merlin
9,210
768
53
4
0
192,445
3
W
Bacchus
9,276
773
34
3
0
218,493
6
L
Cernunnos
6,871
573
43
4
0
175,999
1
L
Fenrir
7,017
585
23
2
0
178,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role