Player Matchup

Horus
Horus
NmE CAT
Horus
Level 155
God Stats
3W - 5L
1,328 SR
Queue Stats
214W - 208L
1,516 Elo+
Party 3
Agni
Agni
NmE Palpatine
Agni
Level 157
God Stats
0W - 2L
1,328 SR
Queue Stats
19W - 17L
1,595 Elo+
Party 3
Odin
Odin
NmE Torro
Odin
Level 146
God Stats
5W - 3L
1,844 SR
Queue Stats
143W - 136L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
NmE Vivid
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,588 Elo+
Party 3
Persephone
Persephone
dawson4413
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,619 Elo+
Party 3
Team Averages
Level 145
1,500 SR
1,569 Elo+

VS

Team Averages
Level 92
1,454 SR
1,486 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Boss Deadpool5
Kali
Level 78
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
LizradmanPS
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
ZappBrannigan11
Baron Samedi
Level 123
God Stats
9W - 8L
1,731 SR
Queue Stats
341W - 304L
1,529 Elo+
Party 2
Merlin
Merlin
reapercrone1
Merlin
Level 78
God Stats
4W - 1L
1,265 SR
Queue Stats
119W - 122L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NmE CAT
Horus
17
1 / 7 / 20
11,971
599
5,809
24,068
25,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 8 / 15
14,780
739
29,620
20,184
8,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
20
8 / 6 / 15
14,156
708
13,824
19,922
14,460
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
NmE Vivid
Heimdallr
20
8 / 6 / 12
15,045
752
23,607
23,430
12,128
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
dawson4413
Persephone
20
3 / 8 / 15
12,663
633
10,946
18,733
7,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
14 / 7 / 11
15,042
752
20,907
23,769
12,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 5 / 19
14,544
727
9,127
20,540
17,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LizradmanPS
Hachiman
20
8 / 6 / 16
15,151
758
18,817
19,714
7,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
ZappBrannigan11
Baron Samedi
20
6 / 5 / 20
15,002
750
20,635
16,334
14,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Merlin
20
2 / 6 / 10
13,818
691
16,947
15,570
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
111
29
Kills
35
35
Deaths
29
77
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
7
11
2.79
W
5
5
19
2.9
W
Hachiman
LizradmanPS
Hachiman
8
6
16
2.67
L
Horus
NmE CAT
Horus
1
7
20
1.57
L
9
8
15
2.06
L
Odin
8
6
15
2.58
L
Heimdallr
NmE Vivid
Heimdallr
8
6
12
2.33
W
Baron Samedi
ZappBrannigan11
Baron Samedi
6
5
20
3.2
L
Persephone
dawson4413
Persephone
3
8
15
1.31
W
Merlin
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
86,433
106,337
Taken
95,927
68,720
Mitigated
57,917
38,342
Healing
40,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
20,907
12,483
312
5,119
23,769
12,459
1,040
9,838
13,931
113
28,714
W
9,127
3,706
1,559
6,431
20,540
17,490
1,467
8,193
12,347
0
15,540
W
Hachiman
LizradmanPS
Hachiman
18,817
7,866
3,093
5,989
19,714
7,692
2,938
8,837
10,877
0
41,538
L
Horus
NmE CAT
Horus
5,809
2,368
7,901
7,346
24,068
25,910
328
8,538
14,608
0
16,483
L
29,620
1,945
2,406
3,489
20,184
8,637
1,134
8,221
11,634
57,882
0
L
Odin
13,824
1,753
4,586
2,918
19,922
14,460
1,493
8,854
11,068
0
23,314
L
Heimdallr
NmE Vivid
Heimdallr
23,607
11,092
1,925
4,739
23,430
12,128
1,251
7,873
15,061
0
58,530
W
Baron Samedi
ZappBrannigan11
Baron Samedi
20,635
764
7,014
5,081
16,334
14,577
420
8,291
8,043
45,139
0
L
Persephone
dawson4413
Persephone
10,946
1,485
1,347
1,685
18,733
7,585
1,336
4,209
14,139
31,504
0
W
Merlin
16,947
816
2,507
3,365
15,570
5,699
713
5,407
10,163
54,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,615
Gold Earned
73,557
220
Minions Killed
217
0
Camps Cleared
0
1,692,914
Distance Traveled
1,813,435
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,042
752
34
2
0
334,660
1
W
Kali
14,544
727
10
1
0
440,761
4
W
Hachiman
15,151
758
45
2
0
346,248
2
L
Horus
11,971
599
20
1
0
319,819
0
L
Agni
14,780
739
64
3
0
309,104
2
L
Odin
14,156
708
24
1
0
390,526
2
L
Heimdallr
15,045
752
78
4
0
337,884
1
W
Baron Samedi
15,002
750
42
2
0
338,504
1
L
Persephone
12,663
633
34
2
0
335,581
1
W
Merlin
13,818
691
86
4
0
353,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role