Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 5L
1,281 Elo+
Solo
Horus
Horus
Flaskers
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
LoGK XCON
Cernunnos
Level 129
God Stats
12W - 10L
1,624 SR
Queue Stats
220W - 220L
1,525 Elo+
Party 1
Team Averages
Level 55
1,634 SR
1,424 Elo+

VS

Team Averages
Level 30
1,500 SR
1,692 Elo+
Hou Yi
Hou Yi
LilKayakBlack
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,751 Elo+
Party 2
Ah Puch
Ah Puch
Proffesor 2k
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 63L
1,724 Elo+
Party 2
Hercules
Hercules
XRaVaGExKiLLaX8
Hercules
Level 45
God Stats
8W - 7L
1,500 SR
Queue Stats
83W - 59L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 10 / 5
11,704
616
10,245
16,820
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Flaskers
Horus
13
1 / 4 / 7
11,475
604
5,308
16,884
12,157
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
LoGK XCON
Cernunnos
14
9 / 8 / 1
13,540
713
19,293
17,996
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 9
13,152
692
11,764
11,218
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Proffesor 2k
Ah Puch
16
11 / 4 / 10
14,360
756
21,194
12,061
3,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 6 / 15
12,391
652
8,738
23,568
25,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
22
22
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
10
5
0.45
L
Horus
Flaskers
Horus
1
4
7
1.13
W
8
4
9
3.13
L
Cernunnos
LoGK XCON
Cernunnos
9
8
1
1.19
W
Ah Puch
Proffesor 2k
Ah Puch
11
4
10
4
W
Hercules
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
41,696
51,700
Taken
46,847
24,787
Mitigated
33,768
5,171
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,245
544
0
48
16,820
5,628
129
7,271
9,549
35,796
0
L
Horus
Flaskers
Horus
5,308
2,689
1,684
1,950
16,884
12,157
0
8,023
8,861
0
21,694
W
11,764
5,362
0
2,124
11,218
4,496
1,177
2,356
8,862
0
35,187
L
Cernunnos
LoGK XCON
Cernunnos
19,293
13,531
0
1,489
17,996
7,002
382
5,932
12,064
0
62,957
W
Ah Puch
Proffesor 2k
Ah Puch
21,194
1,612
0
2,056
12,061
3,851
849
3,465
8,596
71,365
0
W
Hercules
8,738
3,779
0
9,723
23,568
25,421
668
4,480
19,088
0
28,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
39,903
194
Minions Killed
193
0
Camps Cleared
0
828,066
Distance Traveled
966,867
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,704
616
54
3
0
269,376
0
L
Horus
11,475
604
39
2
0
295,927
6
W
Hou Yi
13,152
692
55
3
0
315,885
0
L
Cernunnos
13,540
713
101
5
0
262,763
1
W
Ah Puch
14,360
756
100
5
0
315,729
0
W
Hercules
12,391
652
38
2
0
335,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role