Player Matchup

Thor
Thor
Posteek
Thor
Level 8
God Stats
1W - 3L
1,437 SR
Queue Stats
7W - 7L
1,409 Elo+
Solo
Kukulkan
Kukulkan
SurelyNotYeti
Kukulkan
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Bakasura
Bakasura
aratii
Bakasura
Level 14
God Stats
2W - 1L
1,776 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 2
Zeus
Zeus
firavununvarisi
Zeus
Level 13
God Stats
4W - 18L
1,254 SR
Queue Stats
69W - 163L
955 Elo+
Solo
Merlin
Merlin
serady
Merlin
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,345 Elo+

VS

Team Averages
Level 17
1,336 SR
1,292 Elo+
Nox
Nox
Duplicator
Nox
Level 13
God Stats
2W - 3L
1,351 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo
Sol
Sol
Moonshine2
Sol
Level 24
God Stats
231W - 198L
1,398 SR
Queue Stats
236W - 205L
1,288 Elo+
Solo
Izanami
Izanami
formatque
Izanami
Level 7
God Stats
1W - 4L
1,271 SR
Queue Stats
5W - 15L
1,161 Elo+
Party 1
Jormungandr
Jormungandr
jkkylistst
Jormungandr
Level 28
God Stats
11W - 9L
1,363 SR
Queue Stats
141W - 149L
1,511 Elo+
Solo
Ah Puch
Ah Puch
pohmeluga
Ah Puch
Level 14
God Stats
2W - 2L
1,296 SR
Queue Stats
10W - 18L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Posteek
Thor
16
0 / 8 / 2
10,480
806
3,217
11,501
5,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SurelyNotYeti
Kukulkan
18
2 / 7 / 8
12,483
960
34,837
18,872
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
aratii
Bakasura
18
7 / 5 / 3
13,291
1,022
13,654
24,471
11,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 13 / 6
11,639
895
4,742
25,985
9,222
Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
serady
Merlin
17
0 / 3 / 3
11,170
859
5,443
11,613
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
13,890
1,068
25,092
13,340
4,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 0 / 17
13,324
1,025
17,522
16,635
6,188
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
formatque
Izanami
19
10 / 3 / 11
13,256
1,020
18,612
12,166
4,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
jkkylistst
Jormungandr
20
7 / 0 / 19
13,622
1,048
10,736
14,165
14,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
pohmeluga
Ah Puch
19
4 / 5 / 16
13,143
1,011
12,475
11,628
4,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
10
Kills
36
36
Deaths
10
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
10
2
19
9.75
W
5
0
17
13.5
L
Thor
Posteek
Thor
0
8
2
0.13
L
Kukulkan
SurelyNotYeti
Kukulkan
2
7
8
0.86
L
Bakasura
aratii
Bakasura
7
5
3
1.7
L
1
13
6
0.31
W
Izanami
formatque
Izanami
10
3
11
5.17
W
Jormungandr
jkkylistst
Jormungandr
7
0
19
16.5
W
Ah Puch
pohmeluga
Ah Puch
4
5
16
2.4
L
Merlin
serady
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,893
Damage
84,437
92,442
Taken
67,934
37,138
Mitigated
34,721
4,684
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,092
2,359
0
250
13,340
4,948
0
9,732
3,206
35,492
0
W
17,522
3,548
888
4,870
16,635
6,188
0
10,951
5,320
52,987
0
L
Thor
Posteek
Thor
3,217
724
0
0
11,501
5,084
0
7,483
4,018
0
15,219
L
Kukulkan
SurelyNotYeti
Kukulkan
34,837
4,439
0
648
18,872
6,772
0
14,941
3,931
59,061
0
L
Bakasura
aratii
Bakasura
13,654
8,449
0
3,466
24,471
11,712
0
16,366
8,105
0
21,903
L
4,742
1,769
0
0
25,985
9,222
0
21,105
4,880
11,502
0
W
Izanami
formatque
Izanami
18,612
14,371
0
1,794
12,166
4,575
0
8,922
2,909
0
35,919
W
Jormungandr
jkkylistst
Jormungandr
10,736
1,938
0
574
14,165
14,882
0
8,193
5,527
37,093
0
W
Ah Puch
pohmeluga
Ah Puch
12,475
803
0
77
11,628
4,128
0
7,224
3,648
35,997
0
L
Merlin
serady
Merlin
5,443
779
255
315
11,613
4,348
0
5,930
5,683
40,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,063
Gold Earned
67,235
237
Minions Killed
274
4
Camps Cleared
6
966,068
Distance Traveled
1,135,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,890
1,068
24
2
3
261,079
2
W
Sol
13,324
1,025
100
8
0
223,050
0
L
Thor
10,480
806
27
2
0
96,922
0
L
Kukulkan
12,483
960
62
5
2
244,618
1
L
Bakasura
13,291
1,022
47
4
1
261,730
1
L
Zeus
11,639
895
16
1
1
169,057
0
W
Izanami
13,256
1,020
46
4
0
192,055
1
W
Jormungandr
13,622
1,048
52
4
2
268,583
0
W
Ah Puch
13,143
1,011
52
4
1
190,701
0
L
Merlin
11,170
859
85
7
0
193,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role