Player Matchup

Cu Chulainn
Cu Chulainn
BestNine9427483
Cu Chulainn
Level 21
God Stats
23W - 20L
1,478 SR
Queue Stats
161W - 141L
1,472 Elo+
Solo
Zeus
Zeus
XiLE Sho IV
Zeus
Level 20
God Stats
6W - 7L
1,581 SR
Queue Stats
15W - 19L
1,167 Elo+
Party 3
Jormungandr
Jormungandr
XiLe GrimM
Jormungandr
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,697 Elo+
Party 3
Jing Wei
Jing Wei
XiLe SMOKEY
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,115 Elo+
Party 3
Neith
Neith
XiLe VeNoM17
Neith
Level 18
God Stats
2W - 5L
1,499 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 3
Team Averages
Level 20
1,512 SR
1,368 Elo+

VS

Team Averages
Level 24
1,539 SR
1,382 Elo+
Kukulkan
Kukulkan
IMA CUT YOU UP
Kukulkan
Level 19
God Stats
1W - 0L
1,578 SR
Queue Stats
1W - 1L
1,144 Elo+
Party 2
Ares
Ares
TheReaperThor
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,457 Elo+
Party 2
Ymir
Ymir
ToGaToUwU
Ymir
Level 27
God Stats
9W - 6L
1,411 SR
Queue Stats
57W - 53L
1,425 Elo+
Party 1
Hercules
Hercules
WeeNoMeMaTeN
Hercules
Level 27
God Stats
4W - 1L
1,705 SR
Queue Stats
53W - 49L
1,425 Elo+
Party 1
Rama
Rama
hlg2123
Rama
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 121L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BestNine9427483
Cu Chulainn
20
9 / 8 / 14
17,408
1,024
28,975
34,807
35,535
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 0 / 17
16,770
986
44,017
6,351
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
XiLe GrimM
Jormungandr
20
6 / 11 / 16
16,170
951
18,705
35,244
26,036
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
XiLe SMOKEY
Jing Wei
20
1 / 10 / 21
15,412
907
23,930
29,169
18,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 19
17,034
1,002
32,729
25,400
13,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 8 / 10
18,151
1,068
30,164
28,446
12,361
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 5 / 11
14,282
840
8,515
27,347
32,216
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
20
7 / 5 / 14
16,137
949
20,641
37,029
38,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
WeeNoMeMaTeN
Hercules
20
15 / 5 / 17
18,409
1,083
31,944
38,903
40,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
hlg2123
Rama
20
4 / 6 / 18
15,976
940
33,237
27,510
11,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
29
Kills
38
38
Deaths
29
87
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BestNine9427483
Cu Chulainn
9
8
14
2
W
Kukulkan
12
8
10
2.13
W
0
5
11
1.1
W
Ymir
7
5
14
2.8
W
Hercules
WeeNoMeMaTeN
Hercules
15
5
17
4.7
L
7
0
17
15.5
L
Jormungandr
XiLe GrimM
Jormungandr
6
11
16
1.27
L
Jing Wei
XiLe SMOKEY
Jing Wei
1
10
21
1.15
L
6
9
19
1.72
W
Rama
hlg2123
Rama
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,356
Damage
124,501
130,971
Taken
159,235
97,001
Mitigated
134,537
13,155
Healing
45,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BestNine9427483
Cu Chulainn
28,975
7,189
1,178
4,150
34,807
35,535
0
17,907
16,900
10,768
44,103
W
Kukulkan
30,164
4,026
1,266
9,493
28,446
12,361
0
10,883
17,563
73,670
0
W
8,515
271
1,368
4,570
27,347
32,216
0
11,871
15,476
28,858
0
W
Ymir
20,641
4,976
462
4,795
37,029
38,190
0
17,605
19,424
39,626
0
W
Hercules
WeeNoMeMaTeN
Hercules
31,944
15,753
1,968
17,576
38,903
40,014
0
16,972
21,931
0
51,878
L
44,017
2,207
0
0
6,351
3,508
0
2,012
4,339
74,472
0
L
Jormungandr
XiLe GrimM
Jormungandr
18,705
7,355
0
187
35,244
26,036
0
18,323
16,921
41,847
0
L
Jing Wei
XiLe SMOKEY
Jing Wei
23,930
20,292
1,071
2,881
29,169
18,479
0
12,578
16,591
0
42,459
L
32,729
19,117
0
3,688
25,400
13,443
0
8,500
16,900
0
63,326
W
Rama
hlg2123
Rama
33,237
25,251
0
4,254
27,510
11,756
0
10,643
16,867
0
54,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,794
Gold Earned
82,955
291
Minions Killed
292
5
Camps Cleared
7
1,389,838
Distance Traveled
1,288,079
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
17,408
1,024
64
4
1
335,410
0
W
Kukulkan
18,151
1,068
127
7
2
248,136
0
W
Ares
14,282
840
36
2
0
248,651
1
W
Ymir
16,137
949
48
3
4
233,670
0
W
Hercules
18,409
1,083
25
1
0
291,283
0
L
Zeus
16,770
986
82
5
0
276,047
0
L
Jormungandr
16,170
951
44
3
1
225,807
0
L
Jing Wei
15,412
907
51
3
0
294,108
0
L
Neith
17,034
1,002
50
3
3
258,466
0
W
Rama
15,976
940
56
3
1
266,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role