Player Matchup

Jormungandr
Jormungandr
B0ostedAudiB5
Jormungandr
Level 26
God Stats
30W - 30L
1,518 SR
Queue Stats
284W - 278L
1,383 Elo+
Party 1
Neith
Neith
Mika ScG
Neith
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 56L
1,371 Elo+
Party 3
Pele
Pele
YT_TyGoBrazy
Pele
Level 27
God Stats
10W - 14L
1,409 SR
Queue Stats
121W - 134L
1,400 Elo+
Solo
Loki
Loki
gatoblanco500
Loki
Level 21
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 6L
1,530 Elo+
Party 3
Fenrir
Fenrir
x X CLUS1VE X x
Fenrir
Level 17
God Stats
37W - 44L
1,193 SR
Queue Stats
169W - 194L
1,420 Elo+
Party 1
Team Averages
Level 22
1,455 SR
1,421 Elo+

VS

Team Averages
Level 34
1,539 SR
1,436 Elo+
Bacchus
Bacchus
 
Bacchus
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
7W - 9L
1,366 Elo+
Solo
Anubis
Anubis
ArianS1lver
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 203L
1,549 Elo+
Party 2
Ratatoskr
Ratatoskr
BronxNinja21
Ratatoskr
Level 8
God Stats
5W - 4L
1,445 SR
Queue Stats
29W - 26L
1,375 Elo+
Party 2
Ullr
Ullr
Mojica_TheGoat
Ullr
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 107L
1,460 Elo+
Solo
Cerberus
Cerberus
tudewithgun39
Cerberus
Level 29
God Stats
9W - 6L
1,520 SR
Queue Stats
91W - 88L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B0ostedAudiB5
Jormungandr
18
4 / 5 / 7
11,679
433
14,608
24,652
8,362
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Mika ScG
Neith
16
0 / 9 / 2
9,688
359
8,144
15,949
4,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
8 / 12 / 3
13,233
490
25,411
29,118
9,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 7 / 2
10,611
393
3,005
16,782
4,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 4 / 6
12,724
471
10,513
18,434
7,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 8 / 8
11,138
413
4,554
17,727
18,069
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
20
15 / 5 / 8
16,085
596
34,267
20,626
10,125
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
BronxNinja21
Ratatoskr
20
9 / 1 / 12
15,202
563
10,766
14,559
7,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 6 / 6
14,830
549
23,950
16,785
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
tudewithgun39
Cerberus
20
2 / 4 / 9
13,963
517
8,681
19,623
7,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
22
Kills
37
37
Deaths
24
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
8
8
0.63
W
Anubis
15
5
8
3.8
L
Jormungandr
B0ostedAudiB5
Jormungandr
4
5
7
1.5
W
Ratatoskr
BronxNinja21
Ratatoskr
9
1
12
15
L
Neith
Mika ScG
Neith
0
9
2
0.11
W
10
6
6
2.17
L
8
12
3
0.79
L
0
7
2
0.14
W
Cerberus
tudewithgun39
Cerberus
2
4
9
1.63
L
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
82,218
104,935
Taken
89,320
34,338
Mitigated
50,805
20,571
Healing
29,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,554
1,763
463
1,338
17,727
18,069
797
3,482
14,245
22,298
0
W
Anubis
34,267
2,839
0
11,893
20,626
10,125
4,322
6,381
14,245
130,794
0
L
Jormungandr
B0ostedAudiB5
Jormungandr
14,608
3,248
1,041
4,669
24,652
8,362
0
14,209
10,443
70,535
0
W
Ratatoskr
BronxNinja21
Ratatoskr
10,766
3,698
729
5,539
14,559
7,764
912
2,053
12,506
0
99,551
L
Neith
Mika ScG
Neith
8,144
3,514
0
1,646
15,949
4,794
216
3,967
11,982
0
55,064
W
23,950
11,697
0
1,997
16,785
6,855
0
1,329
15,456
0
112,286
L
25,411
11,899
0
6,770
29,118
9,314
2,364
14,028
15,090
0
91,417
L
3,005
1,236
0
3,026
16,782
4,428
0
6,514
10,268
0
73,665
W
Cerberus
tudewithgun39
Cerberus
8,681
1,123
753
7,126
19,623
7,992
1,700
1,363
16,487
81,574
0
L
10,513
1,788
684
2,735
18,434
7,440
0
8,784
9,650
0
34,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,935
Gold Earned
71,218
459
Minions Killed
677
0
Camps Cleared
0
2,090,345
Distance Traveled
2,374,613
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,138
413
33
1
0
456,948
0
W
Anubis
16,085
596
177
7
0
423,692
2
L
Jormungandr
11,679
433
107
4
0
434,355
0
W
Ratatoskr
15,202
563
137
5
0
570,493
1
L
Neith
9,688
359
80
3
0
360,807
7
W
Ullr
14,830
549
145
5
0
445,866
9
L
Pele
13,233
490
122
5
0
391,397
1
L
Loki
10,611
393
115
4
0
395,150
1
W
Cerberus
13,963
517
185
7
0
477,614
4
L
Fenrir
12,724
471
35
1
0
508,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role