Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
Luismladosich
Jing Wei
Silver II
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
267W - 279L
1,124 MMR
Solo
Jormungandr
Jormungandr
Silver II
albertovmtz
Jormungandr
Silver II
Level 137
God Stats
19W - 23L
1,491 SR
Queue Stats
67W - 76L
1,159 MMR
Solo
Vulcan
Vulcan
Silver V
eagles__20
Vulcan
Silver V
Level 99
God Stats
1W - 3L
1,599 SR
Queue Stats
22W - 31L
1,171 MMR
Solo
Nemesis
Nemesis
Silver I
wvyw
Nemesis
Silver I
Level 142
God Stats
16W - 29L
1,520 SR
Queue Stats
428W - 472L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,522 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,640 SR
1,163 MMR
Hou Yi
Hou Yi
Silver III
EroSennin NX
Hou Yi
Silver III
Level 68
God Stats
5W - 8L
1,626 SR
Queue Stats
24W - 31L
1,180 MMR
Solo
Khepri
Khepri
Silver IV
NRG_TTV_acextntz
Khepri
Silver IV
Level 99
God Stats
4W - 2L
1,875 SR
Queue Stats
35W - 38L
1,169 MMR
Solo
Arachne
Arachne
Silver II
SeEctHOoR
Arachne
Silver II
Level 109
God Stats
46W - 24L
1,626 SR
Queue Stats
330W - 350L
1,173 MMR
Solo
Nu Wa
Nu Wa
Bronze I
lXanthorl
Nu Wa
Bronze I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,116 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
whomisjuice
Sun Wukong
Silver I
Level 89
God Stats
17W - 17L
1,575 SR
Queue Stats
304W - 296L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 7 / 7
17,580
533
39,413
48,571
73,173
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Luismladosich
Jing Wei
20
4 / 7 / 9
17,862
541
19,610
26,847
11,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
albertovmtz
Jormungandr
20
4 / 7 / 11
16,302
494
14,701
36,063
44,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
eagles__20
Vulcan
20
6 / 4 / 6
17,630
534
30,253
17,326
9,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
wvyw
Nemesis
20
10 / 9 / 9
18,490
560
24,343
29,255
20,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BastetHeimdallrKukulkanPoseidonOsiris

VS

Bans
KumbhakarnaOdinMerlinYemojaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 6 / 4
15,432
468
18,113
25,814
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 14
15,395
467
9,456
27,262
39,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
SeEctHOoR
Arachne
20
13 / 10 / 9
18,144
550
33,643
39,899
17,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
lXanthorl
Nu Wa
20
4 / 4 / 14
16,627
504
39,369
22,338
8,683
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
whomisjuice
Sun Wukong
20
5 / 2 / 12
16,502
500
20,636
33,256
50,495
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
28
Kills
33
34
Deaths
28
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
7
7
1.07
L
Hou Yi
9
6
4
1.83
W
Jing Wei
Luismladosich
Jing Wei
4
7
9
1.21
L
2
6
14
1.5
L
Arachne
SeEctHOoR
Arachne
13
10
9
1.75
W
Jormungandr
albertovmtz
Jormungandr
4
7
11
1.36
W
Vulcan
eagles__20
Vulcan
6
4
6
2.25
L
Nu Wa
lXanthorl
Nu Wa
4
4
14
2.75
L
Sun Wukong
whomisjuice
Sun Wukong
5
2
12
5.5
W
Nemesis
wvyw
Nemesis
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,320
Damage
121,217
158,062
Taken
148,569
158,837
Mitigated
125,428
52,675
Healing
32,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
39,413
9,064
0
24,618
48,571
73,173
1,963
15,669
32,902
3,363
151,179
L
Hou Yi
18,113
7,869
0
4,121
25,814
9,194
3,841
9,564
16,250
0
101,804
W
Jing Wei
Luismladosich
Jing Wei
19,610
15,130
0
10,908
26,847
11,167
7,544
10,928
15,919
0
126,064
L
9,456
1,049
0
724
27,262
39,744
1,435
12,223
15,039
55,454
0
L
Arachne
SeEctHOoR
Arachne
33,643
24,674
0
14,156
39,899
17,312
3,316
10,664
29,235
0
155,795
W
Jormungandr
albertovmtz
Jormungandr
14,701
3,246
2,010
5,767
36,063
44,988
919
12,124
23,939
64,709
0
W
Vulcan
eagles__20
Vulcan
30,253
12,194
0
1,150
17,326
9,039
2,827
5,513
11,813
147,086
0
L
Nu Wa
lXanthorl
Nu Wa
39,369
5,542
0
867
22,338
8,683
1,514
7,104
15,234
137,151
0
L
Sun Wukong
whomisjuice
Sun Wukong
20,636
4,239
0
12,169
33,256
50,495
496
7,709
25,547
1,353
105,828
W
Nemesis
wvyw
Nemesis
24,343
12,038
0
8,222
29,255
20,470
1,441
5,775
23,480
0
148,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,864
Gold Earned
82,100
877
Minions Killed
786
0
Camps Cleared
0
2,943,911
Distance Traveled
2,982,788
46
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,580
533
228
7
0
532,563
5
L
Hou Yi
15,432
468
145
4
0
518,544
1
W
Jing Wei
17,862
541
206
6
0
563,163
5
L
Khepri
15,395
467
67
2
0
583,677
3
L
Arachne
18,144
550
201
6
0
667,808
4
W
Jormungandr
16,302
494
57
2
0
543,820
18
W
Vulcan
17,630
534
212
6
0
661,261
12
L
Nu Wa
16,627
504
195
6
0
582,313
2
L
Sun Wukong
16,502
500
178
5
0
630,446
1
W
Nemesis
18,490
560
174
5
0
643,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role