Player Matchup

Cernunnos
Cernunnos
AlexQwin
Cernunnos
Level 68
God Stats
3W - 9L
1,470 SR
Queue Stats
30W - 52L
1,357 Elo+
Party 1
Fenrir
Fenrir
ChaosGarten
Fenrir
Level 127
God Stats
2W - 4L
1,635 SR
Queue Stats
11W - 18L
1,368 Elo+
Solo
Merlin
Merlin
Konfar
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
halal90
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,541 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,400 Elo+

VS

Team Averages
Level 98
1,628 SR
1,487 Elo+
Hachiman
Hachiman
BayonettaLover
Hachiman
Level 52
God Stats
2W - 1L
1,562 SR
Queue Stats
20W - 20L
1,676 Elo+
Solo
Nox
Nox
Shadowcat94
Nox
Level 142
God Stats
1W - 0L
1,592 SR
Queue Stats
8W - 8L
1,506 Elo+
Solo
Hel
Hel
Whiteshadow993
Hel
Level 104
God Stats
1W - 0L
1,600 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo
Amaterasu
Amaterasu
ladiora77
Amaterasu
Level 94
God Stats
1W - 0L
1,760 SR
Queue Stats
35W - 26L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlexQwin
Cernunnos
17
1 / 9 / 3
11,642
647
13,236
18,073
7,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
2 / 5 / 3
12,875
715
9,420
14,058
7,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Konfar
Merlin
17
2 / 6 / 2
11,844
658
13,011
12,979
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
halal90
Jormungandr
18
4 / 7 / 0
13,426
746
24,169
19,620
10,070
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
10 / 4 / 6
14,627
813
20,060
17,017
6,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 4 / 12
13,598
755
12,733
21,314
8,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 0 / 9
13,676
760
11,293
17,377
8,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
ladiora77
Amaterasu
20
5 / 1 / 14
13,756
764
13,576
20,605
16,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
9
Kills
27
27
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlexQwin
Cernunnos
1
9
3
0.28
W
Hachiman
10
4
6
3.25
L
Fenrir
2
5
3
0.7
L
Merlin
Konfar
Merlin
2
6
2
0.5
W
4
4
12
2.5
W
8
0
9
12.5
L
Jormungandr
halal90
Jormungandr
4
7
0
0.57
W
Amaterasu
ladiora77
Amaterasu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,836
Damage
57,662
64,730
Taken
76,313
30,323
Mitigated
39,698
8,801
Healing
50,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlexQwin
Cernunnos
13,236
4,796
599
2,471
18,073
7,367
1,281
7,912
10,161
0
47,666
W
Hachiman
20,060
10,347
0
5,368
17,017
6,665
3,347
6,118
10,899
0
74,528
L
Fenrir
9,420
1,815
0
2,595
14,058
7,365
1,149
3,926
10,132
0
44,526
L
Merlin
Konfar
Merlin
13,011
307
404
1,883
12,979
5,521
442
2,939
10,040
52,057
0
W
12,733
840
291
4,146
21,314
8,318
698
12,297
9,017
52,606
0
W
11,293
1,122
15,859
14,834
17,377
8,125
768
11,407
5,970
35,243
0
L
Jormungandr
halal90
Jormungandr
24,169
2,513
0
849
19,620
10,070
0
9,843
9,777
53,549
0
W
Amaterasu
ladiora77
Amaterasu
13,576
7,049
0
9,955
20,605
16,590
2,184
8,024
12,581
0
47,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
55,657
295
Minions Killed
300
13
Camps Cleared
15
1,088,494
Distance Traveled
1,404,881
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,642
647
70
4
4
250,301
1
W
Hachiman
14,627
813
108
6
6
281,909
2
L
Fenrir
12,875
715
92
5
7
296,187
3
L
Merlin
11,844
658
80
4
0
279,463
2
W
Nox
13,598
755
83
5
4
318,490
8
W
Hel
13,676
760
49
3
1
361,566
5
L
Jormungandr
13,426
746
53
3
2
262,543
1
W
Amaterasu
13,756
764
60
3
4
442,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role