Player Matchup

Ullr
Ullr
Enyagma
Ullr
Level 29
God Stats
2W - 4L
1,658 SR
Queue Stats
5W - 15L
1,249 Elo+
Party 2
Loki
Loki
Gadzanulinka
Loki
Level 22
God Stats
12W - 16L
1,500 SR
Queue Stats
75W - 76L
1,311 Elo+
Party 2
Anubis
Anubis
UncleSantig
Anubis
Level 68
God Stats
6W - 10L
1,843 SR
Queue Stats
39W - 56L
1,121 Elo+
Party 2
Mercury
Mercury
halal90
Mercury
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 110L
1,525 Elo+
Solo
Team Averages
Level 58
1,625 SR
1,301 Elo+

VS

Team Averages
Level 37
1,519 SR
1,267 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
1W - 3L
1,390 SR
Queue Stats
11W - 24L
1,257 Elo+
Party 1
Chernobog
Chernobog
Aksoumus
Chernobog
Level 26
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Merlin
Merlin
ScolzyHD
Merlin
Level 32
God Stats
3W - 4L
1,475 SR
Queue Stats
4W - 21L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Enyagma
Ullr
20
10 / 3 / 11
13,393
837
23,031
12,710
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 7
12,442
778
5,523
7,483
3,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
7 / 4 / 14
13,011
813
10,976
11,656
5,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
halal90
Mercury
20
13 / 2 / 8
14,268
892
17,962
10,004
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 11 / 2
10,608
663
6,074
13,199
5,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
 
Sun Wukong
19
4 / 5 / 4
12,535
783
13,386
17,756
22,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Aksoumus
Chernobog
17
3 / 12 / 2
11,285
705
6,025
18,099
7,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
ScolzyHD
Merlin
17
3 / 9 / 1
11,469
717
6,456
16,828
6,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
36
Kills
11
11
Deaths
37
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
11
2
0.18
L
Sun Wukong
 
Sun Wukong
4
5
4
1.2
L
Chernobog
Aksoumus
Chernobog
3
12
2
0.33
W
Ullr
Enyagma
Ullr
10
3
11
5.17
W
6
2
7
4.75
L
Merlin
ScolzyHD
Merlin
3
9
1
0.39
W
Anubis
7
4
14
3.5
W
Mercury
halal90
Mercury
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
31,941
41,853
Taken
65,882
18,719
Mitigated
42,981
11,066
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,074
1,187
0
72
13,199
5,519
1,034
723
12,093
30,242
0
L
Sun Wukong
 
Sun Wukong
13,386
3,251
219
3,258
17,756
22,548
226
2,880
14,876
0
42,442
L
Chernobog
Aksoumus
Chernobog
6,025
3,663
171
1,489
18,099
7,990
75
3,025
15,074
0
33,828
W
Ullr
Enyagma
Ullr
23,031
11,346
0
4,409
12,710
5,824
5,024
2,934
9,776
0
61,317
W
5,523
2,865
0
0
7,483
3,063
324
2,113
5,370
0
27,413
L
Merlin
ScolzyHD
Merlin
6,456
371
0
1,668
16,828
6,924
849
4,723
12,105
31,552
0
W
Anubis
10,976
726
0
4,868
11,656
5,215
1,603
5,047
6,609
50,324
0
W
Mercury
halal90
Mercury
17,962
10,131
0
1,789
10,004
4,617
475
2,709
7,295
0
57,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
45,897
293
Minions Killed
251
17
Camps Cleared
6
1,263,273
Distance Traveled
896,997
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,608
663
67
4
2
195,771
0
L
Sun Wukong
12,535
783
79
5
2
280,961
1
L
Chernobog
11,285
705
60
4
0
224,074
1
W
Ullr
13,393
837
86
5
2
314,543
5
W
Loki
12,442
778
33
2
1
324,233
0
L
Merlin
11,469
717
45
3
2
196,191
0
W
Anubis
13,011
813
88
6
6
262,583
3
W
Mercury
14,268
892
86
5
8
361,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role