Player Matchup

Bacchus
Bacchus
DaltonHaynes
Bacchus
Level 75
God Stats
5W - 6L
1,324 SR
Queue Stats
227W - 162L
1,600 Elo+
Party 1
Skadi
Skadi
Freddster2op
Skadi
Level 17
God Stats
3W - 2L
1,871 SR
Queue Stats
24W - 15L
1,498 Elo+
Solo
Nox
Nox
Melpy
Nox
Level 56
God Stats
2W - 2L
1,243 SR
Queue Stats
164W - 122L
1,574 Elo+
Party 1
Team Averages
Level 49
1,479 SR
1,557 Elo+

VS

Team Averages
Level 19
1,563 SR
1,467 Elo+
Khepri
Khepri
EGHHTZ
Khepri
Level 8
God Stats
8W - 9L
1,504 SR
Queue Stats
9W - 11L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
Xeno4Kings
Zhong Kui
Level 29
God Stats
0W - 2L
1,686 SR
Queue Stats
4W - 7L
1,575 Elo+
Solo
Bakasura
Bakasura
emigod01
Bakasura
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 239L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaltonHaynes
Bacchus
11
4 / 1 / 11
9,677
691
5,864
6,615
4,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
13 / 3 / 6
11,950
854
18,971
8,280
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Melpy
Nox
11
2 / 2 / 13
9,413
672
5,022
4,585
1,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EGHHTZ
Khepri
9
1 / 7 / 0
8,577
613
2,336
10,974
7,217
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Xeno4Kings
Zhong Kui
11
3 / 5 / 1
9,421
673
8,010
10,800
9,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
emigod01
Bakasura
10
2 / 7 / 2
8,610
615
2,120
11,829
3,413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
6
6
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaltonHaynes
Bacchus
4
1
11
9.5
L
Khepri
EGHHTZ
Khepri
1
7
0
0.14
W
13
3
6
5.33
W
Nox
Melpy
Nox
2
2
13
4.25
L
Zhong Kui
Xeno4Kings
Zhong Kui
3
5
1
0.7
L
Bakasura
emigod01
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,857
Damage
12,466
19,480
Taken
33,603
9,346
Mitigated
20,336
1,847
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaltonHaynes
Bacchus
5,864
1,103
0
0
6,615
4,432
336
3,134
3,481
15,040
0
L
Khepri
EGHHTZ
Khepri
2,336
134
576
362
10,974
7,217
43
4,081
6,893
11,762
0
W
18,971
11,102
0
1,000
8,280
3,206
1,313
4,339
3,836
0
77,506
W
Nox
Melpy
Nox
5,022
969
0
847
4,585
1,708
661
2,965
1,620
22,027
0
L
Zhong Kui
Xeno4Kings
Zhong Kui
8,010
880
216
3,424
10,800
9,706
0
3,887
6,913
34,327
0
L
Bakasura
emigod01
Bakasura
2,120
1,909
0
1,316
11,829
3,413
0
2,942
8,887
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
26,608
185
Minions Killed
120
0
Camps Cleared
0
747,198
Distance Traveled
711,280
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,677
691
21
2
0
276,628
3
L
Khepri
8,577
613
16
1
0
248,652
3
W
Skadi
11,950
854
117
8
0
235,177
3
W
Nox
9,413
672
47
3
0
235,393
2
L
Zhong Kui
9,421
673
62
4
0
209,063
4
L
Bakasura
8,610
615
42
3
0
253,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role